Files
Losita 2a96f4c6f9 Version: 0.9.76.dev.260505
后端:
1.阶段 6 agent / memory 服务化收口
- 新增 cmd/agent 独立进程入口,承载 agent zrpc server、agent outbox relay / consumer 和运行时依赖初始化
- 补齐 services/agent/rpc 的 Chat stream 与 conversation meta/list/timeline、schedule-preview、context-stats、schedule-state unary RPC
- 新增 gateway/client/agent 与 shared/contracts/agent,将 /api/v1/agent chat 和非 chat 门面切到 agent zrpc
- 收缩 gateway 本地 AgentService 装配,双 RPC 开关开启时不再初始化本地 agent 编排、LLM、RAG 和 memory reader fallback
- 将 backend/memory 物理迁入 services/memory,私有实现收入 internal,保留 module/model/observe 作为 memory 服务门面
- 调整 memory outbox、memory reader 和 agent 记忆渲染链路的 import 与服务边界,cmd/memory 独占 memory worker / consumer
- 关闭 gateway 侧 agent outbox worker 所有权,agent relay / consumer 由 cmd/agent 独占,gateway 仅保留 HTTP/SSE 门面与迁移期开关回退
- 更新阶段 6 文档,记录 agent / memory 当前切流点、smoke 结果,以及 backend/client 与 gateway/shared 的目录收口口径
2026-05-05 19:31:39 +08:00

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package utils
import (
"crypto/sha256"
"encoding/hex"
"fmt"
"strings"
memorymodel "github.com/LoveLosita/smartflow/backend/services/memory/model"
)
const (
maxTitleLength = 64
maxContentLength = 1000
)
// NormalizeFacts 对候选事实做标准化与过滤。
//
// 步骤:
// 1. 标准化 memory_type 与文本字段,丢弃空值和非法类型;
// 2. 对超长内容截断,避免脏数据污染后续链路;
// 3. 基于“类型+标准化内容”做去重,避免同一轮重复写入。
func NormalizeFacts(candidates []memorymodel.FactCandidate) []memorymodel.NormalizedFact {
if len(candidates) == 0 {
return nil
}
result := make([]memorymodel.NormalizedFact, 0, len(candidates))
seen := make(map[string]struct{}, len(candidates))
for _, candidate := range candidates {
memoryType := memorymodel.NormalizeMemoryType(candidate.MemoryType)
if memoryType == "" {
continue
}
content := normalizeWhitespace(candidate.Content)
if content == "" {
continue
}
content = truncateByRune(content, maxContentLength)
title := normalizeWhitespace(candidate.Title)
if title == "" {
title = truncateByRune(content, maxTitleLength)
}
title = truncateByRune(title, maxTitleLength)
confidence := clamp01(candidate.Confidence)
if confidence == 0 {
confidence = 0.6
}
importance := clamp01(candidate.Importance)
if importance == 0 {
importance = defaultImportanceByType(memoryType)
}
sensitivityLevel := clampInt(candidate.SensitivityLevel, 0, 2)
normalizedContent := strings.ToLower(content)
contentHash := HashContent(memoryType, normalizedContent)
dedupKey := fmt.Sprintf("%s:%s", memoryType, contentHash)
if _, exists := seen[dedupKey]; exists {
continue
}
seen[dedupKey] = struct{}{}
result = append(result, memorymodel.NormalizedFact{
MemoryType: memoryType,
Title: title,
Content: content,
NormalizedContent: normalizedContent,
ContentHash: contentHash,
Confidence: confidence,
Importance: importance,
SensitivityLevel: sensitivityLevel,
IsExplicit: candidate.IsExplicit,
})
}
return result
}
func normalizeWhitespace(raw string) string {
return strings.Join(strings.Fields(strings.TrimSpace(raw)), " ")
}
func truncateByRune(raw string, max int) string {
if max <= 0 {
return ""
}
runes := []rune(raw)
if len(runes) <= max {
return raw
}
return string(runes[:max])
}
func clamp01(v float64) float64 {
if v < 0 {
return 0
}
if v > 1 {
return 1
}
return v
}
func clampInt(v, minValue, maxValue int) int {
if v < minValue {
return minValue
}
if v > maxValue {
return maxValue
}
return v
}
func defaultImportanceByType(memoryType string) float64 {
switch memoryType {
case memorymodel.MemoryTypePreference:
return 0.85
case memorymodel.MemoryTypeConstraint:
return 0.95
default:
return 0.6
}
}
// HashContent 计算记忆内容的去重哈希。
// 算法sha256(memoryType + "::" + normalizedContent)
// 说明:导出此函数是为了让决策层 apply_actions 也能复用同一算法,避免哈希不一致导致去重失效。
func HashContent(memoryType, normalizedContent string) string {
sum := sha256.Sum256([]byte(memoryType + "::" + normalizedContent))
return hex.EncodeToString(sum[:])
}