后端: 1.阶段 6 agent / memory 服务化收口 - 新增 cmd/agent 独立进程入口,承载 agent zrpc server、agent outbox relay / consumer 和运行时依赖初始化 - 补齐 services/agent/rpc 的 Chat stream 与 conversation meta/list/timeline、schedule-preview、context-stats、schedule-state unary RPC - 新增 gateway/client/agent 与 shared/contracts/agent,将 /api/v1/agent chat 和非 chat 门面切到 agent zrpc - 收缩 gateway 本地 AgentService 装配,双 RPC 开关开启时不再初始化本地 agent 编排、LLM、RAG 和 memory reader fallback - 将 backend/memory 物理迁入 services/memory,私有实现收入 internal,保留 module/model/observe 作为 memory 服务门面 - 调整 memory outbox、memory reader 和 agent 记忆渲染链路的 import 与服务边界,cmd/memory 独占 memory worker / consumer - 关闭 gateway 侧 agent outbox worker 所有权,agent relay / consumer 由 cmd/agent 独占,gateway 仅保留 HTTP/SSE 门面与迁移期开关回退 - 更新阶段 6 文档,记录 agent / memory 当前切流点、smoke 结果,以及 backend/client 与 gateway/shared 的目录收口口径
74 lines
1.8 KiB
Go
74 lines
1.8 KiB
Go
package cleanup
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import (
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"sort"
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"time"
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"github.com/LoveLosita/smartflow/backend/model"
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)
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const dedupRecentTieWindow = 24 * time.Hour
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// DedupDecision 描述单个重复组的治理结论。
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type DedupDecision struct {
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Keep model.MemoryItem
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Archive []model.MemoryItem
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}
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// DecideDedupGroup 决定一组重复 active 记忆中“保留谁、归档谁”。
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//
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// 步骤化说明:
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// 1. 先按“最近更新时间”判断谁更值得保留,符合治理计划里的“优先保留最近更新”;
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// 2. 若更新时间非常接近,再比较 confidence/importance,避免刚好相差几秒就误保留低质量版本;
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// 3. 最后用主键逆序兜底,保证同组治理结果稳定可复现。
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func DecideDedupGroup(items []model.MemoryItem) DedupDecision {
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if len(items) == 0 {
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return DedupDecision{}
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}
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ordered := make([]model.MemoryItem, len(items))
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copy(ordered, items)
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sort.SliceStable(ordered, func(i, j int) bool {
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return preferDedupKeep(ordered[i], ordered[j])
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})
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return DedupDecision{
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Keep: ordered[0],
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Archive: ordered[1:],
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}
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}
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func preferDedupKeep(left model.MemoryItem, right model.MemoryItem) bool {
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leftTime := dedupBaseTime(left)
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rightTime := dedupBaseTime(right)
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diff := leftTime.Sub(rightTime)
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if diff < 0 {
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diff = -diff
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}
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if diff > dedupRecentTieWindow {
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return leftTime.After(rightTime)
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}
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if left.Confidence != right.Confidence {
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return left.Confidence > right.Confidence
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}
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if left.Importance != right.Importance {
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return left.Importance > right.Importance
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}
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if !leftTime.Equal(rightTime) {
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return leftTime.After(rightTime)
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}
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return left.ID > right.ID
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}
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func dedupBaseTime(item model.MemoryItem) time.Time {
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if item.UpdatedAt != nil {
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return *item.UpdatedAt
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}
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if item.CreatedAt != nil {
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return *item.CreatedAt
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}
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return time.Time{}
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}
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