Files
smartmate/backend/newAgent/node/plan.go
Losita 64b946816f Version: 0.8.7.dev.260402
后端:
  1.Plan节点实现两阶段LLM调用:Phase1无thinking快速评估复杂度,复杂任务自动开启Phase2深度规划
  2.Execute节点新增GoalCheck自省机制:LLM输出next_plan/done时必须附带对照done_when的完成验证,为空则追加修正重试
前端:无
仓库:无
2026-04-02 22:56:06 +08:00

259 lines
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package newagentnode
import (
"context"
"fmt"
"strings"
"time"
"github.com/google/uuid"
newagentllm "github.com/LoveLosita/smartflow/backend/newAgent/llm"
newagentmodel "github.com/LoveLosita/smartflow/backend/newAgent/model"
newagentprompt "github.com/LoveLosita/smartflow/backend/newAgent/prompt"
newagentstream "github.com/LoveLosita/smartflow/backend/newAgent/stream"
"github.com/cloudwego/eino/schema"
)
const (
planStageName = "plan"
planStatusBlockID = "plan.status"
planSpeakBlockID = "plan.speak"
planPinnedKey = "current_plan"
planCurrentStepKey = "current_step"
planCurrentStepTitle = "当前步骤"
planFullPlanTitle = "当前完整计划"
)
// PlanNodeInput 描述单轮规划节点执行所需的最小依赖。
type PlanNodeInput struct {
RuntimeState *newagentmodel.AgentRuntimeState
ConversationContext *newagentmodel.ConversationContext
UserInput string
Client *newagentllm.Client
ChunkEmitter *newagentstream.ChunkEmitter
ResumeNode string
}
// RunPlanNode 执行一轮规划节点逻辑。
//
// 步骤说明:
// 1. 先校验最小依赖,并推送一条”正在规划”的状态,避免用户空等;
// 2. Phase 1快速评估不开 thinking让 LLM 同时产出复杂度评估和规划结果;
// 3. Phase 2深度规划若 LLM 自评需要深度思考且规划已完成,开 thinking 重跑;
// 4. 若模型先对用户说了话,则先把 speak 伪流式推给前端,并写回 history
// 5. 最后按 action 推进流程:
// 5.1 continue继续停留在 planning
// 5.2 ask_user打开 pending interaction后续交给 interrupt 收口;
// 5.3 plan_done固化完整计划刷新 pinned context并进入 waiting_confirm。
func RunPlanNode(ctx context.Context, input PlanNodeInput) error {
runtimeState, conversationContext, emitter, err := preparePlanNodeInput(input)
if err != nil {
return err
}
flowState := runtimeState.EnsureCommonState()
// 1. 先发一条阶段状态,让前端知道当前已经进入规划环节。
if err := emitter.EmitStatus(
planStatusBlockID,
planStageName,
"planning",
"正在梳理目标并补全执行计划。",
false,
); err != nil {
return fmt.Errorf("规划阶段状态推送失败: %w", err)
}
// 2. 构造本轮规划输入。
messages := newagentprompt.BuildPlanMessages(flowState, conversationContext, input.UserInput)
// 3. Phase 1快速评估不开 thinking让 LLM 同时产出复杂度评估和规划结果。
decision, rawResult, err := newagentllm.GenerateJSON[newagentmodel.PlanDecision](
ctx,
input.Client,
messages,
newagentllm.GenerateOptions{
Temperature: 0.2,
MaxTokens: 1600,
Thinking: newagentllm.ThinkingModeDisabled,
Metadata: map[string]any{
"stage": planStageName,
"phase": "assessment",
},
},
)
if err != nil {
if rawResult != nil && strings.TrimSpace(rawResult.Text) != "" {
return fmt.Errorf("规划评估解析失败,原始输出=%s错误=%w", strings.TrimSpace(rawResult.Text), err)
}
return fmt.Errorf("规划评估阶段模型调用失败: %w", err)
}
if err := decision.Validate(); err != nil {
return fmt.Errorf("规划评估决策不合法: %w", err)
}
// 4. Phase 2若 LLM 自评需要深度思考且本轮规划已完成,则开启 thinking 重跑。
// 条件NeedThinking=true + Action=plan_done → 说明 LLM 认为当前无 thinking 的计划质量不够。
// 其他 actioncontinue / ask_user不需要 thinking直接用 Phase 1 结果。
if decision.NeedThinking && decision.Action == newagentmodel.PlanActionDone {
if err := emitter.EmitStatus(
planStatusBlockID,
planStageName,
"deep_planning",
"正在深入思考,生成更完善的计划。",
false,
); err != nil {
return fmt.Errorf("深度规划状态推送失败: %w", err)
}
deepDecision, _, deepErr := newagentllm.GenerateJSON[newagentmodel.PlanDecision](
ctx,
input.Client,
messages,
newagentllm.GenerateOptions{
Temperature: 0.2,
MaxTokens: 3200,
Thinking: newagentllm.ThinkingModeEnabled,
Metadata: map[string]any{
"stage": planStageName,
"phase": "deep_planning",
},
},
)
if deepErr == nil && deepDecision != nil {
if validateErr := deepDecision.Validate(); validateErr == nil {
decision = deepDecision
}
}
// 深度规划失败时静默降级到 Phase 1 结果,不中断流程。
}
// 5. 若模型先对用户说了话,则先以伪流式推送,再写回 history保证上下文连续。
if strings.TrimSpace(decision.Speak) != "" {
if err := emitter.EmitPseudoAssistantText(
ctx,
planSpeakBlockID,
planStageName,
decision.Speak,
newagentstream.DefaultPseudoStreamOptions(),
); err != nil {
return fmt.Errorf("规划文案推送失败: %w", err)
}
conversationContext.AppendHistory(schema.AssistantMessage(decision.Speak, nil))
}
// 6. 按规划动作推进流程状态。
switch decision.Action {
case newagentmodel.PlanActionContinue:
flowState.Phase = newagentmodel.PhasePlanning
return nil
case newagentmodel.PlanActionAskUser:
question := resolvePlanAskUserText(decision)
runtimeState.OpenAskUserInteraction(uuid.NewString(), question, strings.TrimSpace(input.ResumeNode))
return nil
case newagentmodel.PlanActionDone:
// 4.1 直接把结构化 PlanStep 固化到 CommonState避免 state 层丢失 done_when。
// 4.2 再把完整自然语言计划写入 pinned context保证后续 execute 优先看到。
// 4.3 最后进入 waiting_confirm等待用户确认整体计划。
flowState.FinishPlan(decision.PlanSteps)
writePlanPinnedBlocks(conversationContext, decision.PlanSteps)
return nil
default:
// 1. LLM 输出了不支持的 action不应直接报错终止而应给它修正机会。
// 2. 使用通用修正函数追加错误反馈,让 Graph 继续循环。
// 3. LLM 下一轮会看到错误反馈并修正自己的输出。
llmOutput := decision.Speak
if strings.TrimSpace(llmOutput) == "" {
llmOutput = decision.Reason
}
AppendLLMCorrectionWithHint(
conversationContext,
llmOutput,
fmt.Sprintf("你输出的 action \"%s\" 不是合法的执行动作。", decision.Action),
"合法的 action 包括continue继续当前步骤、ask_user追问用户、next_plan推进到下一步、done任务完成。",
)
return nil
}
}
func preparePlanNodeInput(input PlanNodeInput) (*newagentmodel.AgentRuntimeState, *newagentmodel.ConversationContext, *newagentstream.ChunkEmitter, error) {
if input.RuntimeState == nil {
return nil, nil, nil, fmt.Errorf("plan node: runtime state 不能为空")
}
if input.Client == nil {
return nil, nil, nil, fmt.Errorf("plan node: plan client 未注入")
}
input.RuntimeState.EnsureCommonState()
if input.ConversationContext == nil {
input.ConversationContext = newagentmodel.NewConversationContext("")
}
if input.ChunkEmitter == nil {
input.ChunkEmitter = newagentstream.NewChunkEmitter(newagentstream.NoopPayloadEmitter(), "", "", time.Now().Unix())
}
return input.RuntimeState, input.ConversationContext, input.ChunkEmitter, nil
}
func resolvePlanAskUserText(decision *newagentmodel.PlanDecision) string {
if decision == nil {
return "我还缺一点关键信息,想先向你确认一下。"
}
if strings.TrimSpace(decision.Speak) != "" {
return strings.TrimSpace(decision.Speak)
}
if strings.TrimSpace(decision.Reason) != "" {
return strings.TrimSpace(decision.Reason)
}
return "我还缺一点关键信息,想先向你确认一下。"
}
func writePlanPinnedBlocks(ctx *newagentmodel.ConversationContext, steps []newagentmodel.PlanStep) {
if ctx == nil {
return
}
fullPlanText := buildPinnedPlanText(steps)
if strings.TrimSpace(fullPlanText) != "" {
ctx.UpsertPinnedBlock(newagentmodel.ContextBlock{
Key: planPinnedKey,
Title: planFullPlanTitle,
Content: fullPlanText,
})
}
if len(steps) == 0 {
return
}
firstStep := strings.TrimSpace(steps[0].Content)
if strings.TrimSpace(steps[0].DoneWhen) != "" {
firstStep = fmt.Sprintf("%s\n完成判定%s", firstStep, strings.TrimSpace(steps[0].DoneWhen))
}
ctx.UpsertPinnedBlock(newagentmodel.ContextBlock{
Key: planCurrentStepKey,
Title: planCurrentStepTitle,
Content: firstStep,
})
}
func buildPinnedPlanText(steps []newagentmodel.PlanStep) string {
if len(steps) == 0 {
return ""
}
lines := make([]string, 0, len(steps))
for i, step := range steps {
content := strings.TrimSpace(step.Content)
if content == "" {
continue
}
line := fmt.Sprintf("%d. %s", i+1, content)
if strings.TrimSpace(step.DoneWhen) != "" {
line += fmt.Sprintf("\n完成判定%s", strings.TrimSpace(step.DoneWhen))
}
lines = append(lines, line)
}
return strings.TrimSpace(strings.Join(lines, "\n\n"))
}