Files
smartmate/backend/service/agentsvc/agent_newagent.go
LoveLosita 821c2cde5d Version: 0.9.10.dev.260409
后端:
1. newAgent 运行态重置双保险落地,并补齐写工具后的实时排程预览刷新
   - 更新 model/common_state.go:新增 ResetForNextRun,统一清理 round/plan/rough_build/allow_reorder/terminal 等执行期临时状态
   - 更新 node/chat.go + service/agentsvc/agent_newagent.go:在“无 pending 且上一轮已 done”时分别于 chat 主入口与 loadOrCreateRuntimeState 冷加载处执行兜底重置,覆盖正常新一轮对话与断线恢复场景
   - 更新 model/graph_run_state.go + node/agent_nodes.go + node/execute.go:写工具执行后立即刷新 Redis 排程预览,Deliver 继续保留最终覆盖写,保证前端能及时看到最新操作结果
2. 顺序守卫从“直接中止”改为“优先自动复原 suggested 相对顺序”
   - 更新 node/order_guard.go:检测到 suggested 顺序被打乱后,不再直接 abort;改为复用当前坑位按 baseline 自动回填,并在复原失败时仅记录诊断日志后继续交付
   - 更新 tools/state.go:ScheduleState 新增 RuntimeQueue 运行态快照字段,支持队列化处理与断线恢复
3. 多任务微调工具链升级:新增筛选/队列工具并替换首空位查询口径
   - 新建 tools/read_filter_tools.go + tools/runtime_queue.go + tools/queue_tools.go:新增 query_available_slots / query_target_tasks / queue_pop_head / queue_apply_head_move / queue_skip_head / queue_status,支持“先筛选目标,再逐项处理”的稳定微调链路
   - 更新 tools/registry.go + tools/write_tools.go + tools/read_helpers.go:移除 find_first_free 注册口径;batch_move 限制为最多 2 条,超过时引导改走队列逐项处理;queue_apply_head_move 纳入写工具集合
4. 复合规划工具扩充,并改为在 newAgent/tools 本地实现以规避循环导入
   - 更新 tools/compound_tools.go + tools/registry.go:spread_even 正式接入,并与 min_context_switch 一起作为复合写工具保留在 newAgent/tools 内部实现,不再依赖外层 logic
5. prompt 与工具文档同步升级,明确当前用户诉求锚点与队列化执行约束
   - 更新 prompt/execute.go + prompt/execute_context.go + prompt/plan.go:执行提示默认引导 query_target_tasks(enqueue=true) → queue_pop_head → query_available_slots → queue_apply_head_move / queue_skip_head;补齐 batch_move 上限、spread_even 使用边界、顺序策略与工具 JSON 返回示例
   - 更新 prompt/execute_context.go:将“初始用户目标”改为“当前用户诉求”,并保留首轮目标来源;旧 observation 折叠文案改为“当前工具调用结果已经被使用过,当前无需使用,为节省上下文空间,已折叠”
   - 更新 tools/SCHEDULE_TOOLS.md:同步补齐 query_* / queue_* / spread_even / min_context_switch 的说明、限制与返回示例
6. 同步更新调试日志文件
前端:无
仓库:无
2026-04-09 16:17:56 +08:00

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package agentsvc
import (
"context"
"fmt"
"log"
"strings"
"time"
newagentgraph "github.com/LoveLosita/smartflow/backend/newAgent/graph"
newagentllm "github.com/LoveLosita/smartflow/backend/newAgent/llm"
newagentmodel "github.com/LoveLosita/smartflow/backend/newAgent/model"
newagentstream "github.com/LoveLosita/smartflow/backend/newAgent/stream"
newagenttools "github.com/LoveLosita/smartflow/backend/newAgent/tools"
"github.com/cloudwego/eino/schema"
agentchat "github.com/LoveLosita/smartflow/backend/agent/chat"
"github.com/LoveLosita/smartflow/backend/conv"
"github.com/LoveLosita/smartflow/backend/model"
"github.com/LoveLosita/smartflow/backend/pkg"
"github.com/LoveLosita/smartflow/backend/respond"
eventsvc "github.com/LoveLosita/smartflow/backend/service/events"
)
// runNewAgentGraph 运行 newAgent 通用 graph直接替换旧 agent 路由逻辑。
//
// 职责边界:
// 1. 负责构造 AgentGraphRunInputRuntimeState、ConversationContext、Request、Deps
// 2. 负责将 outChan 适配为 ChunkEmitter
// 3. 负责调用 graph.RunAgentGraph
// 4. 负责持久化聊天历史(复用现有逻辑)。
//
// 设计原则:
// 1. 直接走 newAgent graph不再经过旧的 agentrouter 路由决策;
// 2. 所有任务类型chat、task、quick_note都由 graph 内部 LLM 决策;
// 3. 状态恢复、工具执行、确认流程全部由 graph 节点处理。
func (s *AgentService) runNewAgentGraph(
ctx context.Context,
userMessage string,
ifThinking bool,
modelName string,
userID int,
chatID string,
extra map[string]any,
traceID string,
requestStart time.Time,
outChan chan<- string,
errChan chan error,
) {
requestCtx, _ := withRequestTokenMeter(ctx)
// 1. 规范会话 ID 和模型选择。
chatID = normalizeConversationID(chatID)
_, resolvedModelName := s.pickChatModel(modelName)
// 2. 确保会话存在(优先缓存,必要时回源 DB
result, err := s.agentCache.GetConversationStatus(requestCtx, chatID)
if err != nil {
pushErrNonBlocking(errChan, err)
return
}
if !result {
innerResult, ifErr := s.repo.IfChatExists(requestCtx, userID, chatID)
if ifErr != nil {
pushErrNonBlocking(errChan, ifErr)
return
}
if !innerResult {
if _, err = s.repo.CreateNewChat(userID, chatID); err != nil {
pushErrNonBlocking(errChan, err)
return
}
}
if err = s.agentCache.SetConversationStatus(requestCtx, chatID); err != nil {
log.Printf("设置会话状态缓存失败 chat=%s: %v", chatID, err)
}
}
// 3. 构建重试元数据。
retryMeta, err := s.buildChatRetryMeta(requestCtx, userID, chatID, extra)
if err != nil {
pushErrNonBlocking(errChan, err)
return
}
// 4. 从 StateStore 加载或创建 RuntimeState。
// 恢复场景confirm/ask_user同时拿到快照中保存的 ConversationContext
// 其中包含工具调用/结果等中间消息,保证后续 LLM 调用的消息链完整。
runtimeState, savedConversationContext, savedScheduleState, savedOriginalScheduleState := s.loadOrCreateRuntimeState(requestCtx, chatID, userID)
// 5. 构造 ConversationContext。
// 优先使用快照中恢复的 ConversationContext含工具调用/结果),
// 无快照时从 Redis LLM 历史缓存加载。
var conversationContext *newagentmodel.ConversationContext
if savedConversationContext != nil {
conversationContext = savedConversationContext
// 把用户本轮输入追加到恢复的上下文中(与 loadConversationContext 行为一致)。
if strings.TrimSpace(userMessage) != "" {
conversationContext.AppendHistory(schema.UserMessage(userMessage))
}
} else {
conversationContext = s.loadConversationContext(requestCtx, chatID, userMessage)
}
// 5.5 若 extra 携带 task_class_ids校验后写入 CommonState仅首轮/尚未设置时生效,跨轮持久化)。
// 校验:通过 LoadTaskClassMetas → GetCompleteTaskClassesByIDs 检查所有 ID 是否存在且属于当前用户;
// 校验失败时向 errChan 推送 WrongTaskClassIDcode=40040前端收到 SSE 错误事件。
if taskClassIDs := readAgentExtraIntSlice(extra, "task_class_ids"); len(taskClassIDs) > 0 {
cs := runtimeState.EnsureCommonState()
if len(cs.TaskClassIDs) == 0 {
if s.scheduleProvider == nil {
pushErrNonBlocking(errChan, respond.WrongTaskClassID)
return
}
metas, metaErr := s.scheduleProvider.LoadTaskClassMetas(requestCtx, userID, taskClassIDs)
if metaErr != nil {
pushErrNonBlocking(errChan, respond.WrongTaskClassID)
return
}
cs.TaskClassIDs = taskClassIDs
cs.TaskClasses = metas
}
}
// 6. 构造 AgentGraphRequest。
var confirmAction string
if len(extra) > 0 {
confirmAction = readAgentExtraString(extra, "confirm_action")
}
graphRequest := newagentmodel.AgentGraphRequest{
UserInput: userMessage,
ConfirmAction: confirmAction,
AlwaysExecute: readAgentExtraBool(extra, "always_execute"),
}
graphRequest.Normalize()
// 7. 适配 LLM clients从 AIHub 的 ark.ChatModel 转换为 newAgent LLM Client
chatClient := newagentllm.WrapArkClient(s.AIHub.Worker)
planClient := newagentllm.WrapArkClient(s.AIHub.Worker)
executeClient := newagentllm.WrapArkClient(s.AIHub.Worker)
deliverClient := newagentllm.WrapArkClient(s.AIHub.Worker)
// 8. 适配 SSE emitter。
sseEmitter := newagentstream.NewSSEPayloadEmitter(outChan)
chunkEmitter := newagentstream.NewChunkEmitter(sseEmitter, traceID, resolvedModelName, requestStart.Unix())
// 9. 构造 AgentGraphDeps由 cmd/start.go 注入的依赖)。
deps := newagentmodel.AgentGraphDeps{
ChatClient: chatClient,
PlanClient: planClient,
ExecuteClient: executeClient,
DeliverClient: deliverClient,
ChunkEmitter: chunkEmitter,
StateStore: s.agentStateStore,
ToolRegistry: s.toolRegistry,
ScheduleProvider: s.scheduleProvider,
SchedulePersistor: s.schedulePersistor,
RoughBuildFunc: s.makeRoughBuildFunc(),
WriteSchedulePreview: s.makeWriteSchedulePreviewFunc(),
}
// 10. 构造 AgentGraphRunInput 并运行 graph。
runInput := newagentmodel.AgentGraphRunInput{
RuntimeState: runtimeState,
ConversationContext: conversationContext,
ScheduleState: savedScheduleState,
OriginalScheduleState: savedOriginalScheduleState,
Request: graphRequest,
Deps: deps,
}
finalState, graphErr := newagentgraph.RunAgentGraph(requestCtx, runInput)
if graphErr != nil {
log.Printf("[ERROR] newAgent graph 执行失败 trace=%s chat=%s: %v", traceID, chatID, graphErr)
pushErrNonBlocking(errChan, fmt.Errorf("graph 执行失败: %w", graphErr))
// Graph 出错时回退普通聊天,保证可用性。
s.runNormalChatFlow(requestCtx, s.AIHub.Worker, resolvedModelName, userMessage, "", nil, retryMeta, ifThinking, userID, chatID, traceID, requestStart, outChan, errChan)
return
}
// 11. 持久化聊天历史(用户消息 + 助手回复)。
s.persistChatAfterGraph(requestCtx, userID, chatID, userMessage, finalState, retryMeta, requestStart, outChan, errChan)
// 11.5. 将最终状态快照异步写入 MySQL通过 outbox
// Deliver 节点已将快照保存到 Redis2h TTL此处通过 outbox 异步写入 MySQL 做永久存储。
if finalState != nil {
snapshot := &newagentmodel.AgentStateSnapshot{
RuntimeState: finalState.EnsureRuntimeState(),
ConversationContext: finalState.EnsureConversationContext(),
}
eventsvc.PublishAgentStateSnapshot(requestCtx, s.eventPublisher, snapshot, chatID, userID)
}
// 排程预览缓存由 Deliver 节点负责写入(通过注入的 WriteSchedulePreview func
// 保证只有任务真正完成时才写,中断路径不写中间态。
// 12. 发送 OpenAI 兼容的流式结束标记,告知客户端 stream 已完成。
_ = chunkEmitter.EmitDone()
// 13. 异步生成会话标题。
s.ensureConversationTitleAsync(userID, chatID)
}
// loadOrCreateRuntimeState 从 StateStore 加载或创建新的 RuntimeState。
//
// 返回值:
// - RuntimeState可持久化流程状态
// - ConversationContext快照中保存的完整对话上下文含工具调用/结果),
// 仅在恢复已有快照时非 nil新建会话时为 nil。
//
// 设计说明:
// 1. 快照中的 ConversationContext 包含 graph 执行期间的完整中间消息(工具调用、工具结果等),
// 这些消息不会出现在 Redis LLM 历史缓存中;
// 2. 恢复场景confirm/ask_user必须使用快照中的 ConversationContext否则工具结果丢失
// 导致后续 LLM 调用收到非法的裸 Tool 消息API 拒绝请求、连接断开。
func (s *AgentService) loadOrCreateRuntimeState(ctx context.Context, chatID string, userID int) (*newagentmodel.AgentRuntimeState, *newagentmodel.ConversationContext, *newagenttools.ScheduleState, *newagenttools.ScheduleState) {
newRT := func() (*newagentmodel.AgentRuntimeState, *newagentmodel.ConversationContext, *newagenttools.ScheduleState, *newagenttools.ScheduleState) {
rt := newagentmodel.NewAgentRuntimeState(nil)
cs := rt.EnsureCommonState()
cs.UserID = userID
cs.ConversationID = chatID // saveAgentState 依赖此字段决定是否持久化
return rt, nil, nil, nil
}
if s.agentStateStore == nil {
return newRT()
}
snapshot, ok, err := s.agentStateStore.Load(ctx, chatID)
log.Printf("[DEBUG] loadOrCreateRuntimeState chatID=%s ok=%v err=%v hasRuntime=%v hasPending=%v hasCtx=%v hasSchedule=%v hasOriginal=%v",
chatID, ok, err,
snapshot != nil && snapshot.RuntimeState != nil,
snapshot != nil && snapshot.RuntimeState != nil && snapshot.RuntimeState.HasPendingInteraction(),
snapshot != nil && snapshot.ConversationContext != nil,
snapshot != nil && snapshot.ScheduleState != nil,
snapshot != nil && snapshot.OriginalScheduleState != nil,
)
if err != nil {
log.Printf("加载 agent 状态失败 chat=%s: %v", chatID, err)
return newRT()
}
if ok && snapshot != nil && snapshot.RuntimeState != nil {
// 恢复运行态,确保身份信息与当前请求一致。
cs := snapshot.RuntimeState.EnsureCommonState()
cs.UserID = userID
cs.ConversationID = chatID
// 1. 冷加载兜底:若上一轮已经收口且当前没有待恢复交互,说明本次是新一轮请求;
// 2. 这里先重置执行期临时字段,避免旧 round/terminal 状态污染 chat 路由和后续 execute
// 3. 即使 chat 节点也有同条件重置,这里仍保留兜底,覆盖断线恢复或入口绕行场景。
if !snapshot.RuntimeState.HasPendingInteraction() && cs.Phase == newagentmodel.PhaseDone {
terminalBefore := cs.TerminalStatus()
roundBefore := cs.RoundUsed
cs.ResetForNextRun()
log.Printf(
"[DEBUG] loadOrCreateRuntimeState reset runtime for next run chat=%s round_before=%d terminal_before=%s",
chatID,
roundBefore,
terminalBefore,
)
}
// 常规场景仍由 Chat 节点基于路由覆盖 Phase这里只在"上一轮已 done"时做一次前置清理兜底。
// 其余跨轮可复用状态(如任务类范围、会话历史、日程内存态)继续保留,支持连续对话调整日程。
originalScheduleState := snapshot.OriginalScheduleState
if snapshot.ScheduleState != nil && originalScheduleState == nil {
// 1. 兼容老快照:历史会话可能只存了 ScheduleState没有 original 副本。
// 2. 这里补一份克隆,保证后续节点拿到的仍是“恢复态 + 原始态”成对数据。
// 3. 即便当前阶段不落库,这里也保留一致性,避免下一轮再出现语义漂移。
originalScheduleState = snapshot.ScheduleState.Clone()
}
return snapshot.RuntimeState, snapshot.ConversationContext, snapshot.ScheduleState, originalScheduleState
}
return newRT()
}
// loadConversationContext 加载对话历史,构造 ConversationContext。
func (s *AgentService) loadConversationContext(ctx context.Context, chatID, userMessage string) *newagentmodel.ConversationContext {
// 从 Redis 加载历史。
history, err := s.agentCache.GetHistory(ctx, chatID)
if err != nil {
log.Printf("加载历史失败 chat=%s: %v", chatID, err)
history = nil
}
// 缓存未命中时回源 DB。
if history == nil {
histories, hisErr := s.repo.GetUserChatHistories(ctx, 0, pkg.HistoryFetchLimitByModel("worker"), chatID)
if hisErr != nil {
log.Printf("从 DB 加载历史失败 chat=%s: %v", chatID, hisErr)
} else {
history = conv.ToEinoMessages(histories)
// 回填到 Redis。
if backfillErr := s.agentCache.BackfillHistory(ctx, chatID, history); backfillErr != nil {
log.Printf("回填历史到 Redis 失败 chat=%s: %v", chatID, backfillErr)
}
}
}
// 构造 ConversationContext。
conversationContext := newagentmodel.NewConversationContext(agentchat.SystemPrompt)
if history != nil {
conversationContext.ReplaceHistory(history)
}
// 把用户本轮输入追加到历史(供 graph 使用)。
if strings.TrimSpace(userMessage) != "" {
conversationContext.AppendHistory(schema.UserMessage(userMessage))
}
return conversationContext
}
// persistChatAfterGraph graph 执行完成后持久化聊天历史。
func (s *AgentService) persistChatAfterGraph(
ctx context.Context,
userID int,
chatID string,
userMessage string,
finalState *newagentmodel.AgentGraphState,
retryMeta *chatRetryMeta,
requestStart time.Time,
outChan chan<- string,
errChan chan error,
) {
if finalState == nil {
return
}
// 1. 持久化用户消息:先写 LLM 上下文 Redis再落 DB最后更新 UI 历史缓存。
userMsg := &schema.Message{Role: schema.User, Content: userMessage}
if retryExtra := retryMeta.CacheExtra(); len(retryExtra) > 0 {
userMsg.Extra = retryExtra
}
if err := s.agentCache.PushMessage(ctx, chatID, userMsg); err != nil {
log.Printf("写入用户消息到 LLM 上下文 Redis 失败 chat=%s: %v", chatID, err)
}
userPayload := model.ChatHistoryPersistPayload{
UserID: userID,
ConversationID: chatID,
Role: "user",
Message: userMessage,
ReasoningContent: "",
ReasoningDurationSeconds: 0,
RetryGroupID: retryMeta.GroupIDPtr(),
RetryIndex: retryMeta.IndexPtr(),
RetryFromUserMessageID: retryMeta.FromUserMessageIDPtr(),
RetryFromAssistantMessageID: retryMeta.FromAssistantMessageIDPtr(),
TokensConsumed: 0,
}
if err := s.PersistChatHistory(ctx, userPayload); err != nil {
pushErrNonBlocking(errChan, err)
}
userCreatedAt := time.Now()
s.appendConversationHistoryCacheOptimistically(
context.Background(),
userID,
chatID,
buildOptimisticConversationHistoryItem("user", userMessage, "", 0, retryMeta, userCreatedAt),
)
// 2. 从 ConversationContext 提取助手回复(最后一条 assistant 消息)。
conversationContext := finalState.ConversationContext
if conversationContext == nil || len(conversationContext.History) == 0 {
return
}
var lastAssistantMsg *schema.Message
for i := len(conversationContext.History) - 1; i >= 0; i-- {
msg := conversationContext.History[i]
if msg.Role == schema.Assistant {
lastAssistantMsg = msg
break
}
}
if lastAssistantMsg == nil {
return
}
assistantReply := lastAssistantMsg.Content
reasoningContent := lastAssistantMsg.ReasoningContent
var reasoningDurationSeconds int
if lastAssistantMsg.Extra != nil {
if dur, ok := lastAssistantMsg.Extra["reasoning_duration_seconds"].(float64); ok {
reasoningDurationSeconds = int(dur)
}
}
// 3. 持久化助手消息:先写 LLM 上下文 Redis再落 DB最后更新 UI 历史缓存。
assistantMsg := &schema.Message{
Role: schema.Assistant,
Content: assistantReply,
ReasoningContent: reasoningContent,
}
if reasoningDurationSeconds > 0 {
assistantMsg.Extra = map[string]any{"reasoning_duration_seconds": reasoningDurationSeconds}
}
if retryExtra := retryMeta.CacheExtra(); len(retryExtra) > 0 {
if assistantMsg.Extra == nil {
assistantMsg.Extra = make(map[string]any)
}
for k, v := range retryExtra {
assistantMsg.Extra[k] = v
}
}
if err := s.agentCache.PushMessage(context.Background(), chatID, assistantMsg); err != nil {
log.Printf("写入助手消息到 LLM 上下文 Redis 失败 chat=%s: %v", chatID, err)
}
requestTotalTokens := snapshotRequestTokenMeter(ctx).TotalTokens
assistantPayload := model.ChatHistoryPersistPayload{
UserID: userID,
ConversationID: chatID,
Role: "assistant",
Message: assistantReply,
ReasoningContent: reasoningContent,
ReasoningDurationSeconds: reasoningDurationSeconds,
RetryGroupID: retryMeta.GroupIDPtr(),
RetryIndex: retryMeta.IndexPtr(),
RetryFromUserMessageID: retryMeta.FromUserMessageIDPtr(),
RetryFromAssistantMessageID: retryMeta.FromAssistantMessageIDPtr(),
TokensConsumed: requestTotalTokens,
}
if err := s.PersistChatHistory(ctx, assistantPayload); err != nil {
pushErrNonBlocking(errChan, err)
} else {
s.appendConversationHistoryCacheOptimistically(
context.Background(),
userID,
chatID,
buildOptimisticConversationHistoryItem(
"assistant",
assistantReply,
reasoningContent,
reasoningDurationSeconds,
retryMeta,
time.Now(),
),
)
}
}
// makeRoughBuildFunc 把 AgentService 上的 HybridScheduleWithPlanMultiFunc 封装成
// newAgent 层的 RoughBuildFunc将 HybridScheduleWithPlanMultiFunc 的结果转换为 RoughBuildPlacement。
// HybridScheduleWithPlanMultiFunc 未注入时返回 nilRoughBuild 节点会静默跳过粗排。
//
// 修复说明:
// 旧实现使用第二个返回值 []TaskClassItem只有 EmbeddedTime != nil 的条目(嵌入水课)才生成
// placement普通时段放置的任务全部被丢弃。
// 正确做法:使用第一个返回值 []HybridScheduleEntry过滤 Status="suggested" 且 TaskItemID>0 的条目,
// 这样嵌入和非嵌入的粗排结果都能正确写入 ScheduleState。
func (s *AgentService) makeRoughBuildFunc() newagentmodel.RoughBuildFunc {
if s.HybridScheduleWithPlanMultiFunc == nil {
return nil
}
return func(ctx context.Context, userID int, taskClassIDs []int) ([]newagentmodel.RoughBuildPlacement, error) {
entries, _, err := s.HybridScheduleWithPlanMultiFunc(ctx, userID, taskClassIDs)
if err != nil {
return nil, err
}
placements := make([]newagentmodel.RoughBuildPlacement, 0, len(entries))
for _, entry := range entries {
if entry.Status != "suggested" || entry.TaskItemID == 0 {
continue
}
placements = append(placements, newagentmodel.RoughBuildPlacement{
TaskItemID: entry.TaskItemID,
Week: entry.Week,
DayOfWeek: entry.DayOfWeek,
SectionFrom: entry.SectionFrom,
SectionTo: entry.SectionTo,
})
}
return placements, nil
}
}
// makeWriteSchedulePreviewFunc 封装 cacheDAO 写排程预览缓存的操作,供 Execute/Deliver 节点复用。
func (s *AgentService) makeWriteSchedulePreviewFunc() newagentmodel.WriteSchedulePreviewFunc {
if s.cacheDAO == nil {
return nil
}
return func(ctx context.Context, state *newagenttools.ScheduleState, userID int, conversationID string, taskClassIDs []int) error {
stateDigest := summarizeScheduleStateForPreviewDebug(state)
preview := conv.ScheduleStateToPreview(state, userID, conversationID, taskClassIDs, "")
if preview == nil {
log.Printf("[WARN] schedule preview skipped chat=%s user=%d state=%s", conversationID, userID, stateDigest)
return nil
}
previewDigest := summarizeHybridEntriesForPreviewDebug(preview.HybridEntries)
log.Printf(
"[DEBUG] schedule preview write chat=%s user=%d state=%s preview=%s generated_at=%s",
conversationID,
userID,
stateDigest,
previewDigest,
preview.GeneratedAt.Format(time.RFC3339),
)
return s.cacheDAO.SetSchedulePlanPreviewToCache(ctx, userID, conversationID, preview)
}
}
// summarizeScheduleStateForPreviewDebug 统计 Deliver 写预览前的内存日程摘要。
func summarizeScheduleStateForPreviewDebug(state *newagenttools.ScheduleState) string {
if state == nil {
return "state=nil"
}
total := len(state.Tasks)
pendingTotal := 0
suggestedTotal := 0
existingTotal := 0
taskItemWithSlot := 0
eventWithSlot := 0
for i := range state.Tasks {
t := &state.Tasks[i]
hasSlot := len(t.Slots) > 0
switch {
case newagenttools.IsPendingTask(*t):
pendingTotal++
case newagenttools.IsSuggestedTask(*t):
suggestedTotal++
case newagenttools.IsExistingTask(*t):
existingTotal++
}
if hasSlot {
if t.Source == "task_item" {
taskItemWithSlot++
}
if t.Source == "event" {
eventWithSlot++
}
}
}
return fmt.Sprintf(
"tasks=%d pending=%d suggested=%d existing=%d task_item_with_slot=%d event_with_slot=%d",
total,
pendingTotal,
suggestedTotal,
existingTotal,
taskItemWithSlot,
eventWithSlot,
)
}
// summarizeHybridEntriesForPreviewDebug 统计预览转换后的 HybridEntries 摘要。
func summarizeHybridEntriesForPreviewDebug(entries []model.HybridScheduleEntry) string {
existing := 0
suggested := 0
taskType := 0
courseType := 0
for _, e := range entries {
if e.Status == "suggested" {
suggested++
} else {
existing++
}
if e.Type == "task" {
taskType++
}
if e.Type == "course" {
courseType++
}
}
return fmt.Sprintf(
"entries=%d existing=%d suggested=%d task_type=%d course_type=%d",
len(entries),
existing,
suggested,
taskType,
courseType,
)
}
// --- 依赖注入字段 ---
// toolRegistry 由 cmd/start.go 注入
func (s *AgentService) SetToolRegistry(registry *newagenttools.ToolRegistry) {
s.toolRegistry = registry
}
// scheduleProvider 由 cmd/start.go 注入
func (s *AgentService) SetScheduleProvider(provider newagentmodel.ScheduleStateProvider) {
s.scheduleProvider = provider
}
// schedulePersistor 由 cmd/start.go 注入
func (s *AgentService) SetSchedulePersistor(persistor newagentmodel.SchedulePersistor) {
s.schedulePersistor = persistor
}
// agentStateStore 由 cmd/start.go 注入
func (s *AgentService) SetAgentStateStore(store newagentmodel.AgentStateStore) {
s.agentStateStore = store
}