Files
smartmate/backend/memory/service/config_loader.go
Losita ba8e8e2a82 Version: 0.9.39.dev.260423
后端:
1. 记忆系统移除 todo_hint 类型——随口记已由 Task 系统承接,todo_hint 语义重叠且无完成追踪
- 全链路清理:常量、校验、默认重要度、30 天 TTL、读取预算、LLM 抽取提示词枚举
- 总预算从四类收缩为三类(preference / constraint / fact)

2. 记忆抽取触发点从 chat-persist 移至 graph-completion——避免随口记消息被误提取为 constraint/preference
- chat-persist consumer 不再自动入队 memory.extract.requested,仅负责聊天历史落库
- graph 完成后新增条件发布:检测 UsedQuickNote 标记,调用过 quick_note_create 则跳过记忆抽取
- ResetForNextRun 重置 UsedQuickNote,防止跨轮残留导致后续正常消息记忆抽取被误跳过

3. 任务类查询接口返回 items 补充数据库主键 ID(前端拖拽编排依赖此字段)

前端:
4. 排程视图新增手动编排模式——侧边栏任务块拖拽入周课表 + 悬浮删除热区 + 建议块虚线标识
- TaskClassSidebar 拖拽发起 + 预览态嵌入时间格式化(含周次/星期)
- WeekPlanningBoard 外部拖入 / 内部移动 / 悬浮删除区交互
- ScheduleView 手动编排状态机(进入/退出/取消/覆盖确认)+ apply 时同步处理新增与删除
2026-04-23 23:07:04 +08:00

92 lines
3.4 KiB
Go

package service
import (
"time"
memorymodel "github.com/LoveLosita/smartflow/backend/memory/model"
"github.com/spf13/viper"
)
// LoadConfigFromViper 读取记忆模块配置并做默认值兜底。
//
// 默认策略:
// 1. temperature/top_p 使用低随机参数,提升可复现性;
// 2. Day1 先提供参数位,不强制所有参数立即生效;
// 3. 轮询与重试参数给出保守默认值,避免对主链路造成压力。
func LoadConfigFromViper() memorymodel.Config {
cfg := memorymodel.Config{
Enabled: viper.GetBool("memory.enabled"),
RAGEnabled: viper.GetBool("memory.rag.enabled"),
ReadMode: memorymodel.NormalizeReadMode(viper.GetString("memory.read.mode")),
InjectRenderMode: memorymodel.NormalizeInjectRenderMode(viper.GetString("memory.inject.renderMode")),
ExtractPrompt: viper.GetString("memory.prompt.extract"),
DecisionPrompt: viper.GetString("memory.prompt.decision"),
Threshold: viper.GetFloat64("memory.threshold"),
EnableReranker: viper.GetBool("memory.enableReranker"),
LLMTemperature: viper.GetFloat64("memory.llm.temperature"),
LLMTopP: viper.GetFloat64("memory.llm.topP"),
JobMaxRetry: viper.GetInt("memory.job.maxRetry"),
WorkerPollEvery: viper.GetDuration("memory.worker.pollEvery"),
WorkerClaimBatch: viper.GetInt("memory.worker.claimBatch"),
ReadConstraintLimit: viper.GetInt("memory.read.constraintLimit"),
ReadPreferenceLimit: viper.GetInt("memory.read.preferenceLimit"),
ReadFactLimit: viper.GetInt("memory.read.factLimit"),
// 决策层配置:默认关闭,灰度开启后才会生效。
DecisionEnabled: viper.GetBool("memory.decision.enabled"),
DecisionCandidateTopK: viper.GetInt("memory.decision.candidateTopK"),
DecisionCandidateMinScore: viper.GetFloat64("memory.decision.candidateMinScore"),
DecisionFallbackMode: viper.GetString("memory.decision.fallbackMode"),
WriteMode: viper.GetString("memory.write.mode"),
WriteMinConfidence: viper.GetFloat64("memory.write.minConfidence"),
LLMThinking: viper.GetBool("agent.thinking.memory"),
}
if cfg.Threshold <= 0 {
cfg.Threshold = 0.55
}
if cfg.LLMTemperature <= 0 {
cfg.LLMTemperature = 0.1
}
if cfg.LLMTopP <= 0 {
cfg.LLMTopP = 0.2
}
if cfg.JobMaxRetry <= 0 {
cfg.JobMaxRetry = 6
}
if cfg.WorkerPollEvery <= 0 {
cfg.WorkerPollEvery = 2 * time.Second
}
if cfg.WorkerClaimBatch <= 0 {
cfg.WorkerClaimBatch = 1
}
cfg.ReadConstraintLimit = cfg.EffectiveReadConstraintLimit()
cfg.ReadPreferenceLimit = cfg.EffectiveReadPreferenceLimit()
cfg.ReadFactLimit = cfg.EffectiveReadFactLimit()
cfg.ReadMode = cfg.EffectiveReadMode()
cfg.InjectRenderMode = cfg.EffectiveInjectRenderMode()
// 决策层配置默认值兜底。
// 说明:
// 1. TopK 和 MinScore 是 Milvus 召回参数,需要保守默认值避免召回过多噪声候选;
// 2. FallbackMode 默认退回旧路径新增,保证决策流程异常时不丢数据;
// 3. WriteMode 由 DecisionEnabled 隐式决定,这里不做强制联动。
if cfg.DecisionCandidateTopK <= 0 {
cfg.DecisionCandidateTopK = 5
}
if cfg.DecisionCandidateMinScore <= 0 {
cfg.DecisionCandidateMinScore = 0.6
}
if cfg.DecisionFallbackMode == "" {
cfg.DecisionFallbackMode = "legacy_add"
}
if cfg.WriteMode == "" {
cfg.WriteMode = "legacy"
}
if cfg.WriteMinConfidence <= 0 {
cfg.WriteMinConfidence = 0.5
}
return cfg
}