Files
smartmate/backend/service/agentsvc/agent_memory_render.go
Losita ba8e8e2a82 Version: 0.9.39.dev.260423
后端:
1. 记忆系统移除 todo_hint 类型——随口记已由 Task 系统承接,todo_hint 语义重叠且无完成追踪
- 全链路清理:常量、校验、默认重要度、30 天 TTL、读取预算、LLM 抽取提示词枚举
- 总预算从四类收缩为三类(preference / constraint / fact)

2. 记忆抽取触发点从 chat-persist 移至 graph-completion——避免随口记消息被误提取为 constraint/preference
- chat-persist consumer 不再自动入队 memory.extract.requested,仅负责聊天历史落库
- graph 完成后新增条件发布:检测 UsedQuickNote 标记,调用过 quick_note_create 则跳过记忆抽取
- ResetForNextRun 重置 UsedQuickNote,防止跨轮残留导致后续正常消息记忆抽取被误跳过

3. 任务类查询接口返回 items 补充数据库主键 ID(前端拖拽编排依赖此字段)

前端:
4. 排程视图新增手动编排模式——侧边栏任务块拖拽入周课表 + 悬浮删除热区 + 建议块虚线标识
- TaskClassSidebar 拖拽发起 + 预览态嵌入时间格式化(含周次/星期)
- WeekPlanningBoard 外部拖入 / 内部移动 / 悬浮删除区交互
- ScheduleView 手动编排状态机(进入/退出/取消/覆盖确认)+ apply 时同步处理新增与删除
2026-04-23 23:07:04 +08:00

156 lines
3.9 KiB
Go

package agentsvc
import (
"fmt"
"strings"
memorymodel "github.com/LoveLosita/smartflow/backend/memory/model"
)
// renderMemoryPinnedContentByMode 根据配置选择记忆渲染方式。
func renderMemoryPinnedContentByMode(items []memorymodel.ItemDTO, renderMode string) string {
switch memorymodel.NormalizeInjectRenderMode(renderMode) {
case memorymodel.MemoryInjectRenderModeTypedV2:
return RenderTypedMemoryContent(items)
default:
return RenderFlatMemoryContent(items)
}
}
// RenderFlatMemoryContent 生成兼容旧链路的扁平记忆文本。
func RenderFlatMemoryContent(items []memorymodel.ItemDTO) string {
if len(items) == 0 {
return ""
}
var sb strings.Builder
sb.WriteString(newAgentMemoryIntroLine)
seen := make(map[string]struct{}, len(items))
written := 0
for _, item := range items {
line := buildMemoryPinnedLine(item)
if line == "" {
continue
}
if _, exists := seen[line]; exists {
continue
}
seen[line] = struct{}{}
sb.WriteString("\n- ")
sb.WriteString(line)
written++
}
if written == 0 {
return ""
}
return strings.TrimSpace(sb.String())
}
// RenderTypedMemoryContent 按记忆类型分段渲染。
//
// 步骤化说明:
// 1. 先按固定类型顺序分组,避免同类记忆在 prompt 中被打散;
// 2. 每组内部继续做文本级去重,兜底保护历史脏数据;
// 3. 只输出非空分组,减少 Execute / Plan 阶段的无效噪音。
func RenderTypedMemoryContent(items []memorymodel.ItemDTO) string {
if len(items) == 0 {
return ""
}
type renderSection struct {
Title string
Items []string
}
orderedTypes := []string{
memorymodel.MemoryTypeConstraint,
memorymodel.MemoryTypePreference,
memorymodel.MemoryTypeFact,
}
sectionTitle := map[string]string{
memorymodel.MemoryTypeConstraint: "必守约束",
memorymodel.MemoryTypePreference: "用户偏好",
memorymodel.MemoryTypeFact: "当前话题相关事实",
}
grouped := make(map[string][]string, len(orderedTypes))
seen := make(map[string]struct{}, len(items))
for _, item := range items {
content := buildMemoryRenderContent(item)
if content == "" {
continue
}
dedupKey := strings.TrimSpace(item.MemoryType) + "::" + content
if _, exists := seen[dedupKey]; exists {
continue
}
seen[dedupKey] = struct{}{}
memoryType := memorymodel.NormalizeMemoryType(item.MemoryType)
if memoryType == "" {
memoryType = memorymodel.MemoryTypeFact
}
grouped[memoryType] = append(grouped[memoryType], content)
}
sections := make([]renderSection, 0, len(orderedTypes))
for _, memoryType := range orderedTypes {
contentList := grouped[memoryType]
if len(contentList) == 0 {
continue
}
sections = append(sections, renderSection{
Title: sectionTitle[memoryType],
Items: contentList,
})
}
if len(sections) == 0 {
return ""
}
var sb strings.Builder
sb.WriteString(newAgentMemoryIntroLine)
for _, section := range sections {
sb.WriteString("\n\n【")
sb.WriteString(section.Title)
sb.WriteString("】")
for _, line := range section.Items {
sb.WriteString("\n- ")
sb.WriteString(line)
}
}
return strings.TrimSpace(sb.String())
}
// buildMemoryPinnedLine 把单条记忆渲染成“[类型] 内容”的简洁格式。
func buildMemoryPinnedLine(item memorymodel.ItemDTO) string {
text := buildMemoryRenderContent(item)
if text == "" {
return ""
}
return fmt.Sprintf("[%s] %s", localizeMemoryType(item.MemoryType), text)
}
func buildMemoryRenderContent(item memorymodel.ItemDTO) string {
text := strings.TrimSpace(item.Content)
if text == "" {
text = strings.TrimSpace(item.Title)
}
return text
}
// localizeMemoryType 把 memory 类型映射成 prompt 里更自然的中文标签。
func localizeMemoryType(memoryType string) string {
switch strings.TrimSpace(memoryType) {
case memorymodel.MemoryTypePreference:
return "偏好"
case memorymodel.MemoryTypeConstraint:
return "约束"
case memorymodel.MemoryTypeFact:
return "事实"
default:
return "记忆"
}
}