Files
smartmate/backend/services/agent/node/deliver.go
Losita d7184b776b Version: 0.9.75.dev.260505
后端:
1.收口阶段 6 agent 结构迁移,将 newAgent 内核与 agentsvc 编排层迁入 services/agent
- 切换 Agent 启动装配与 HTTP handler 直连 agent sv,移除旧 service agent bridge
- 补齐 Agent 对 memory、task、task-class、schedule 的 RPC 适配与契约字段
- 扩展 schedule、task、task-class RPC/contract 支撑 Agent 查询、写入与 provider 切流
- 更新迁移文档、README 与相关注释,明确 agent 当前切流点和剩余 memory 迁移面
2026-05-05 16:00:57 +08:00

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package agentnode
import (
"context"
"fmt"
"log"
"strings"
"time"
"github.com/cloudwego/eino/schema"
agentmodel "github.com/LoveLosita/smartflow/backend/services/agent/model"
agentprompt "github.com/LoveLosita/smartflow/backend/services/agent/prompt"
agentstream "github.com/LoveLosita/smartflow/backend/services/agent/stream"
llmservice "github.com/LoveLosita/smartflow/backend/services/llm"
)
const (
deliverStageName = "deliver"
deliverStatusBlockID = "deliver.status"
deliverSpeakBlockID = "deliver.speak"
)
// DeliverNodeInput 描述交付节点单轮运行所需的最小依赖。
//
// 职责边界:
// 1. 只负责生成交付总结并推送给用户,不负责后续流程推进;
// 2. RuntimeState 提供计划步骤和执行状态;
// 3. ConversationContext 提供执行阶段的对话历史;
// 4. 交付完成后标记流程结束。
type DeliverNodeInput struct {
RuntimeState *agentmodel.AgentRuntimeState
ConversationContext *agentmodel.ConversationContext
Client *llmservice.Client
ChunkEmitter *agentstream.ChunkEmitter
ThinkingEnabled bool // 是否开启 thinking由 config.yaml 的 agent.thinking.deliver 注入
CompactionStore agentmodel.CompactionStore // 上下文压缩持久化
PersistVisibleMessage agentmodel.PersistVisibleMessageFunc
}
// RunDeliverNode 执行一轮交付节点逻辑。
//
// 核心职责:
// 1. 调 LLM 基于原始计划 + 执行历史生成交付总结;
// 2. 伪流式推送总结给用户;
// 3. 写入对话历史,保证上下文连续;
// 4. 标记流程结束。
//
// 降级策略:
// 1. LLM 调用失败时,回退到机械格式化总结,不中断流程;
// 2. 机械总结包含计划步骤列表和完成进度。
func RunDeliverNode(ctx context.Context, input DeliverNodeInput) error {
runtimeState, conversationContext, emitter, err := prepareDeliverNodeInput(input)
if err != nil {
return err
}
flowState := runtimeState.EnsureCommonState()
// 1. 推送交付阶段状态,让前端知道正在生成总结。
if err := emitter.EmitStatus(
deliverStatusBlockID,
deliverStageName,
"summarizing",
"正在生成交付总结。",
false,
); err != nil {
return fmt.Errorf("交付阶段状态推送失败: %w", err)
}
// 2. 在线流式消息会把 execute / deliver 的正文追加到同一条 assistant 气泡。
// 2.1 deliver 的 LLM 真流式路径不会经过 normalizeSpeak因此第一段总结可能贴住上一段 execute 正文。
// 2.2 这里先发一个仅用于 SSE 展示的段落分隔;不写入 history避免历史回放和持久化消息额外多空行。
// 2.3 若本轮 deliver 前没有任何正文,前端 Markdown 渲染会 trim 掉开头空行,不影响首段展示。
if err := emitter.EmitAssistantText(deliverSpeakBlockID, deliverStageName, "\n\n", false); err != nil {
return fmt.Errorf("交付总结段落分隔推送失败: %w", err)
}
// 3. 调 LLM 生成交付总结。
summary, streamed := generateDeliverSummary(ctx, input.Client, flowState, conversationContext, input.ThinkingEnabled, input.CompactionStore, emitter)
// 3.1 排程完毕卡片信号:
// 1. 仅在流程正常完成且确实产生过日程变更(粗排或写工具)时推送;
// 2. 前端收到 kind=schedule_completed 后,自行用对话 ID 调用现有接口拉取排程数据渲染卡片;
// 3. 不携带 Redis key 或排程数据,保持信号职责单一。
if flowState.IsCompleted() && flowState.HasScheduleChanges {
_ = emitter.EmitScheduleCompleted(deliverStatusBlockID, deliverStageName)
}
// 4. 推送总结。LLM 路径已在 generateDeliverSummary 内部真流式推送,
// 仅机械/降级路径需要在此伪流式补推。
if strings.TrimSpace(summary) != "" {
if !streamed {
msg := schema.AssistantMessage(summary, nil)
if err := emitter.EmitPseudoAssistantText(
ctx,
deliverSpeakBlockID,
deliverStageName,
summary,
agentstream.DefaultPseudoStreamOptions(),
); err != nil {
return fmt.Errorf("交付总结推送失败: %w", err)
}
conversationContext.AppendHistory(msg)
persistVisibleAssistantMessage(ctx, input.PersistVisibleMessage, flowState, msg)
} else {
msg := schema.AssistantMessage(summary, nil)
conversationContext.AppendHistory(msg)
persistVisibleAssistantMessage(ctx, input.PersistVisibleMessage, flowState, msg)
}
}
// 5. 推送最终完成状态。
_ = emitter.EmitStatus(
deliverStatusBlockID,
deliverStageName,
"done",
"本轮流程已结束。",
true,
)
return nil
}
// generateDeliverSummary 尝试调用 LLM 生成交付总结,失败时降级到机械格式化。
//
// 返回值:
// - summary完整总结文本用于历史写入
// - streamedtrue 表示文本已通过 EmitStreamAssistantText 真流式推送到前端,调用方无需再伪流式。
func generateDeliverSummary(
ctx context.Context,
client *llmservice.Client,
flowState *agentmodel.CommonState,
conversationContext *agentmodel.ConversationContext,
thinkingEnabled bool,
compactionStore agentmodel.CompactionStore,
emitter *agentstream.ChunkEmitter,
) (string, bool) {
if flowState != nil {
switch {
case flowState.IsAborted():
return normalizeSpeak(buildAbortSummary(flowState)), false
case flowState.IsExhaustedTerminal():
return normalizeSpeak(buildExhaustedSummary(flowState)), false
}
}
if client == nil {
return buildMechanicalSummary(flowState), false
}
messages := agentprompt.BuildDeliverMessages(flowState, conversationContext)
messages = compactUnifiedMessagesIfNeeded(ctx, messages, UnifiedCompactInput{
Client: client,
CompactionStore: compactionStore,
FlowState: flowState,
Emitter: emitter,
StageName: deliverStageName,
StatusBlockID: deliverStatusBlockID,
})
logNodeLLMContext(deliverStageName, "summarizing", flowState, messages)
reader, err := client.Stream(
ctx,
messages,
llmservice.GenerateOptions{
Temperature: 0.5,
MaxTokens: 800,
Thinking: resolveThinkingMode(thinkingEnabled),
Metadata: map[string]any{
"stage": deliverStageName,
},
},
)
if err != nil {
log.Printf("[WARN] deliver Stream 调用失败,降级到机械总结: %v", err)
return buildMechanicalSummary(flowState), false
}
fullText, streamErr := emitter.EmitStreamAssistantText(ctx, reader, deliverSpeakBlockID, deliverStageName)
if streamErr != nil || strings.TrimSpace(fullText) == "" {
log.Printf("[WARN] deliver 流式推送失败或结果为空,降级到机械总结: streamErr=%v textLen=%d", streamErr, len(fullText))
return buildMechanicalSummary(flowState), false
}
return normalizeSpeak(fullText), true
}
// buildAbortSummary 生成“流程已终止”的统一交付文案。
//
// 说明:
// 1. 第二轮开始abort 的用户可见文案由终止方提前写入 CommonState
// 2. deliver 不再重新猜测或改写业务异常,只做最终收口;
// 3. 若历史快照缺失 user_message则回退到一份通用说明避免前端收到空白结果。
func buildAbortSummary(state *agentmodel.CommonState) string {
if state == nil || state.TerminalOutcome == nil {
return "本轮流程已终止。"
}
if msg := strings.TrimSpace(state.TerminalOutcome.UserMessage); msg != "" {
return msg
}
return "本轮流程已终止,请根据当前提示检查后再继续。"
}
// buildExhaustedSummary 生成“轮次耗尽”的统一收口文案。
func buildExhaustedSummary(state *agentmodel.CommonState) string {
if state == nil {
return "本轮执行已达到安全轮次上限,当前先停止继续操作。"
}
prefix := "本轮执行已达到安全轮次上限,当前先停止继续操作。"
if state.TerminalOutcome != nil && strings.TrimSpace(state.TerminalOutcome.UserMessage) != "" {
prefix = strings.TrimSpace(state.TerminalOutcome.UserMessage)
}
if !state.HasPlan() {
return prefix
}
return prefix + "\n\n" + strings.TrimSpace(buildMechanicalSummary(state))
}
// buildMechanicalSummary 在 LLM 不可用时,机械拼接一份最小可用总结。
func buildMechanicalSummary(state *agentmodel.CommonState) string {
if state == nil {
return "任务流程已结束。"
}
var sb strings.Builder
current, total := state.PlanProgress()
if !state.HasPlan() {
return "任务流程已结束。"
}
if state.IsExhaustedTerminal() {
sb.WriteString(fmt.Sprintf("任务因执行轮次耗尽提前结束,已完成 %d/%d 步。\n", current, total))
} else {
sb.WriteString("所有计划步骤已执行完毕。\n")
}
sb.WriteString("\n执行情况\n")
for i, step := range state.PlanSteps {
marker := "[ ]"
if i < current {
marker = "[x]"
}
sb.WriteString(fmt.Sprintf("%s %s\n", marker, strings.TrimSpace(step.Content)))
}
if state.IsExhaustedTerminal() && current < total {
sb.WriteString("\n如需继续完成剩余步骤可以告诉我继续。")
}
return sb.String()
}
// prepareDeliverNodeInput 校验并准备交付节点的运行态依赖。
func prepareDeliverNodeInput(input DeliverNodeInput) (
*agentmodel.AgentRuntimeState,
*agentmodel.ConversationContext,
*agentstream.ChunkEmitter,
error,
) {
if input.RuntimeState == nil {
return nil, nil, nil, fmt.Errorf("deliver node: runtime state 不能为空")
}
input.RuntimeState.EnsureCommonState()
if input.ConversationContext == nil {
input.ConversationContext = agentmodel.NewConversationContext("")
}
if input.ChunkEmitter == nil {
input.ChunkEmitter = agentstream.NewChunkEmitter(
agentstream.NoopPayloadEmitter(), "", "", time.Now().Unix(),
)
}
return input.RuntimeState, input.ConversationContext, input.ChunkEmitter, nil
}