后端: 1. Prompt 层从 execute 专属骨架重构为全节点统一四段式 buildUnifiedStageMessages - 新增 unified_context.go:定义 StageMessagesConfig + buildUnifiedStageMessages 统一骨架,所有节点(Chat/Plan/Execute/Deliver/DeepAnswer)共用同一套 msg0~msg3 拼装逻辑 - 新增 conversation_view.go:通用对话历史渲染 buildConversationHistoryMessage,各节点复用,不再各自维护提取逻辑 - 新增 chat_context.go / plan_context.go / deliver_context.go:各节点自行渲染 msg1(对话视图)和 msg2(工作区),统一层只负责"怎么拼",不再替节点决定"放什么" - Chat/Plan/Deliver/Execute 的 BuildXXXMessages 全部从 buildStageMessages 切到 buildUnifiedStageMessages,移除旧路径 - 删除 execute_pinned.go:execute 记忆渲染合并到统一层 renderUnifiedMemoryContext - Plan prompt 不再在 user prompt 中拼装任务类 ID 列表和 renderStateSummary,改为依赖 msg2 规划工作区;Chat 粗排判断从"上下文有任务类 ID"改为"批量调度需求" - Deliver prompt 新增 IsAborted/IsExhaustedTerminal 区分,支持粗排收口和主动终止场景 2. Execute ReAct 上下文简化——移除归档搬运、窗口裁剪和重复工具压缩 - 移除 splitExecuteLoopRecordsByBoundary、findLatestExecuteBoundaryMarker、tailExecuteLoops、compressExecuteLoopObservationsByTool、buildEarlyExecuteReactSummary、trimExecuteMessage1ByBudget 等六个函数 - 移除 executeLoopWindowLimit / executeConversationTurnLimit / executeMessage1MaxRunes 等预算常量 - msg1 不再从历史中归档上一轮 ReAct 结果,只保留真实对话流(user + assistant speak),全量注入 - msg2 不再按 loop_closed / step_advanced 边界切分"归档/活跃",直接全量注入全部 ReAct Loop 记录 - token 预算由统一压缩层兜底,prompt 层不再做提前裁剪 3. 压缩层从 Execute 专属提升为全节点通用 UnifiedCompact - 删除 execute_compact.go(Execute 专属压缩文件) - 新增 unified_compact.go:UnifiedCompactInput 参数化,各节点(Plan/Chat/Deliver/Execute)构造时从自己的 NodeInput 提取公共字段,消除对 Execute 的直接依赖 - CompactionStore 接口扩展 LoadStageCompaction / SaveStageCompaction,各节点按 stageKey 独立维护压缩状态互不覆盖 - 非 4 段式消息时退化成按角色汇总统计,确保 context_token_stats 仍然刷新 4. Retry 重试机制全面下线 - dao/agent.go:saveChatHistoryCore / SaveChatHistory / SaveChatHistoryInTx 移除 retry_group_id / retry_index / retry_from_user_message_id / retry_from_assistant_message_id 四个参数,修复乱码注释 - dao/agent-cache.go:移除 ApplyRetrySeed 和 extractMessageHistoryID 两个方法 - conv/agent.go:ToEinoMessages 不再回灌 retry_* 字段到运行期上下文 - service/agentsvc/agent.go:移除 chatRetryMeta 及 resolveRetryGroupID / buildRetrySeed 等全部重试逻辑 - service/agentsvc/agent_quick_note.go:整个文件删除(retry 快速补写路径已无用) - service/events/chat_history_persist.go:移除 retry 参数传递 5. 节点层瘦身 + 可见消息逐条持久化 - agent_nodes.go 大幅简化:Chat/Plan/Execute/Deliver 节点方法移除 ToolSchema 注入、状态摘要渲染等逻辑,只做参数转发和状态落盘 - 新增 visible_message.go:persistVisibleAssistantMessage 统一处理可见 assistant speak 的实时持久化,失败仅记日志不中断主流程 - 新增 llm_debug.go:logNodeLLMContext 统一打印 LLM 上下文调试日志 - graph_run_state.go 新增 PersistVisibleMessageFunc 类型 + AgentGraphDeps.PersistVisibleMessage 字段 - service/agentsvc/agent_newagent.go 精简主循环,注入 PersistVisibleMessage 回调;agent_history.go 精简历史构建 - token_budget.go 移除 Execute 专属预算检查,统一到通用预算 前端: 1. 移除 retry 相关 UI 和类型 - agent.ts 移除 retry_group_id / retry_index / retry_total 字段及 normalize 逻辑 - AssistantPanel.vue 移除 retry 相关 UI 和交互代码(约 700 行精简) - dashboard.ts 移除 retry 相关类型定义 - AssistantView.vue 微调 2. ContextWindowMeter 压缩次数展示和数值格式优化 - 新增 formatCompactCount 工具函数,千位以上用 k 单位压缩(如 80k) - 新增压缩次数显示 3.修复了新对话发消息时,user和assistant消息被自动调换的bug 仓库:无
567 lines
20 KiB
Go
567 lines
20 KiB
Go
package newagentprompt
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import (
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"encoding/json"
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"fmt"
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"sort"
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"strconv"
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"strings"
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newagentmodel "github.com/LoveLosita/smartflow/backend/newAgent/model"
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"github.com/cloudwego/eino/schema"
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)
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const (
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// executeHistoryKindKey 用于在 history 中打运行态标记,供 prompt 分层识别。
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// 说明:loop_closed / step_advanced 等边界标记仍由节点层写入,但 prompt 层已不再消费它们——
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// 因为 msg1/msg2 已经按"真实对话流 + 当前活跃 ReAct 记录"重构,不再做 msg2→msg1 的归档搬运。
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executeHistoryKindKey = "newagent_history_kind"
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executeHistoryKindCorrectionUser = "llm_correction_prompt"
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)
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type executeToolSchemaDoc struct {
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Name string `json:"name"`
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Parameters map[string]any `json:"parameters"`
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}
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type executeLoopRecord struct {
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Thought string
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ToolName string
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ToolArgs string
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Observation string
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}
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// buildExecuteStageMessages 组装 execute 阶段 4 条消息骨架。
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//
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// 消息结构(固定):
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// 1. message[0] 固定 prompt(规则 + 微调硬引导 + 输出约束 + 工具简表)
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// 2. message[1] 历史上下文(真实对话流 + 早期 ReAct 摘要)
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// 3. message[2] 当轮 ReAct Loop 窗口(thought/reason + tool_call + observation 绑定展示)
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// 4. message[3] 当前执行状态(轮次、模式、plan 步骤、任务类、相关记忆等)
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func buildExecuteStageMessages(
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stageSystemPrompt string,
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state *newagentmodel.CommonState,
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ctx *newagentmodel.ConversationContext,
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runtimeUserPrompt string,
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) []*schema.Message {
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msg0 := buildExecuteMessage0(stageSystemPrompt, ctx)
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msg1 := buildExecuteMessage1V3(ctx)
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msg2 := buildExecuteMessage2V3(ctx)
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msg3 := buildExecuteMessage3(state, ctx, runtimeUserPrompt)
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return []*schema.Message{
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schema.SystemMessage(msg0),
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{Role: schema.Assistant, Content: msg1},
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{Role: schema.Assistant, Content: msg2},
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schema.SystemMessage(msg3),
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}
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}
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// buildExecuteMessage0 生成固定规则消息,并附带工具简表。
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func buildExecuteMessage0(stageSystemPrompt string, ctx *newagentmodel.ConversationContext) string {
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base := strings.TrimSpace(mergeSystemPrompts(ctx, stageSystemPrompt))
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if base == "" {
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base = "你是 SmartMate 执行器,请继续 execute 阶段。"
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}
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toolCatalog := renderExecuteToolCatalogCompact(ctx)
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if toolCatalog == "" {
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return base
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}
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return base + "\n\n" + toolCatalog
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}
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// buildExecuteMessage1V3 只渲染"真实对话流 + 阶段锚点"。
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//
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// 改造说明:
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// 1. msg1 只保留 user + assistant speak 组成的真实对话历史,全量注入;
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// 2. tool_call / observation 一律由 msg2 承载,这里不再重复;
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// 3. 不再从历史中"归档"上一轮 ReAct 结果到 msg1——归档搬运逻辑已随 splitExecuteLoopRecordsByBoundary 一并移除;
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// 4. token 预算由统一压缩层兜底,prompt 层不做提前裁剪。
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func buildExecuteMessage1V3(ctx *newagentmodel.ConversationContext) string {
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lines := []string{"历史上下文:"}
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if ctx == nil {
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lines = append(lines,
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"- 对话历史:暂无。",
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"- 阶段锚点:按当前工具事实推进执行。",
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)
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return strings.Join(lines, "\n")
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}
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turns := collectExecuteConversationTurns(ctx.HistorySnapshot())
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if len(turns) == 0 {
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lines = append(lines, "- 对话历史:暂无。")
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} else {
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turnLines := make([]string, 0, len(turns)+1)
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turnLines = append(turnLines, "对话历史:")
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for _, turn := range turns {
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turnLines = append(turnLines, turn.Role+": \""+turn.Content+"\"")
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}
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lines = append(lines, strings.Join(turnLines, "\n"))
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}
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if hasExecuteRoughBuildDone(ctx) {
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lines = append(lines, "- 阶段锚点:粗排已完成,本轮仅做微调,不重新 place。")
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} else {
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lines = append(lines, "- 阶段锚点:按当前工具事实推进,不做无依据操作。")
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}
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return strings.Join(lines, "\n")
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}
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// buildExecuteMessage2V3 承载当前会话中全部 ReAct Loop 记录。
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//
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// 改造说明:
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// 1. 不再按 execute_loop_closed / execute_step_advanced 边界切分"归档/活跃"两段;
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// 2. 直接从 history 提取全部 assistant tool_call + 对应 observation 作为当前 Loop 视图;
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// 3. 新一轮刚开始(尚未产生 tool_call)时返回明确占位,方便模型识别"干净起点"。
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func buildExecuteMessage2V3(ctx *newagentmodel.ConversationContext) string {
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lines := []string{"当轮 ReAct Loop 记录:"}
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if ctx == nil {
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lines = append(lines, "- 暂无可用 ReAct 记录。")
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return strings.Join(lines, "\n")
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}
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loops := collectExecuteLoopRecords(ctx.HistorySnapshot())
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if len(loops) == 0 {
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lines = append(lines, "- 已清空(新一轮 loop 准备中)。")
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return strings.Join(lines, "\n")
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}
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for i, loop := range loops {
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lines = append(lines, fmt.Sprintf("%d) thought/reason:%s", i+1, loop.Thought))
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lines = append(lines, fmt.Sprintf(" tool_call:%s", renderExecuteToolCallText(loop.ToolName, loop.ToolArgs)))
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lines = append(lines, fmt.Sprintf(" observation:%s", loop.Observation))
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}
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return strings.Join(lines, "\n")
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}
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func buildExecuteMessage3(state *newagentmodel.CommonState, ctx *newagentmodel.ConversationContext, runtimeUserPrompt string) string {
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lines := []string{"当前执行状态:"}
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roundUsed, maxRounds := 0, newagentmodel.DefaultMaxRounds
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modeText := "自由执行(无预定义步骤)"
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if state != nil {
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roundUsed = state.RoundUsed
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if state.MaxRounds > 0 {
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maxRounds = state.MaxRounds
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}
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if state.HasPlan() {
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modeText = "计划执行(有预定义步骤)"
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}
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}
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lines = append(lines,
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fmt.Sprintf("- 当前轮次:%d/%d", roundUsed, maxRounds),
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"- 当前模式:"+modeText,
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)
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// 1. 有 plan 时,把当前步骤与完成判定强制写入 msg3。
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// 2. 该锚点用于约束模型只推进当前步骤,避免退化成泛化 ReAct。
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// 3. 当前步骤不可读时给出兜底指引,避免引用旧步骤。
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if state != nil && state.HasPlan() {
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current, total := state.PlanProgress()
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lines = append(lines, "计划步骤锚点(强约束):")
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if step, ok := state.CurrentPlanStep(); ok {
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stepContent := strings.TrimSpace(step.Content)
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if stepContent == "" {
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stepContent = "(当前步骤内容为空)"
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}
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doneWhen := strings.TrimSpace(step.DoneWhen)
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if doneWhen == "" {
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doneWhen = "(未提供 done_when,需基于步骤目标给出可验证完成证据)"
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}
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lines = append(lines, fmt.Sprintf("- 当前步骤:第 %d/%d 步", current, total))
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lines = append(lines, "- 当前步骤内容:"+stepContent)
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lines = append(lines, "- 当前步骤完成判定(done_when):"+doneWhen)
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lines = append(lines, "- 动作纪律1:未满足 done_when 时,只能 continue / confirm / ask_user,禁止 next_plan")
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lines = append(lines, "- 动作纪律2:满足 done_when 时,优先 next_plan,并在 goal_check 对照 done_when 给证据")
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lines = append(lines, "- 动作纪律3:禁止跳到后续步骤执行")
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} else {
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lines = append(lines, "- 当前计划步骤不可读;请先判断是否已完成全部计划")
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lines = append(lines, "- 若已完成全部计划,输出 done 并给出 goal_check 证据")
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}
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}
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if taskClassText := renderExecuteTaskClassIDs(state); taskClassText != "" {
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lines = append(lines, "- 目标任务类:"+taskClassText)
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}
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lines = append(lines, "- 啥时候结束Loop:你可以根据工具调用记录自行判断。")
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lines = append(lines, "- 非目标:不重新粗排、不修改无关任务类。")
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if hasExecuteRoughBuildDone(ctx) {
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lines = append(lines, "- 阶段约束:粗排已完成,本轮只微调 suggested;existing 仅作已安排事实参考,不作为可移动目标。")
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}
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lines = append(lines, "- 参数纪律:工具参数必须严格使用 schema 字段;若返回'参数非法',需先改参再继续。")
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if state != nil {
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if state.AllowReorder {
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lines = append(lines, "- 顺序策略:用户已明确允许打乱顺序,可在必要时使用 min_context_switch。")
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} else {
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lines = append(lines, "- 顺序策略:默认保持 suggested 相对顺序,禁止调用 min_context_switch。")
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}
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}
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if memoryText := renderExecuteMemoryContext(ctx); memoryText != "" {
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lines = append(lines, "相关记忆(仅在确有帮助时参考,不要机械复述):")
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lines = append(lines, memoryText)
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}
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// 兼容上层传入的执行指令;若为空则使用固定收口指令。
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instruction := strings.TrimSpace(runtimeUserPrompt)
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if instruction == "" {
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instruction = "请继续当前任务执行阶段,严格输出 JSON。"
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} else {
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instruction = firstExecuteLine(instruction)
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}
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lines = append(lines, "本轮指令:"+instruction)
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return strings.Join(lines, "\n")
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}
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// renderExecuteToolCatalogCompact 将工具 schema 渲染成简表,避免大段 JSON 示例占用上下文。
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func renderExecuteToolCatalogCompact(ctx *newagentmodel.ConversationContext) string {
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if ctx == nil {
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return ""
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}
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schemas := ctx.ToolSchemasSnapshot()
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if len(schemas) == 0 {
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return ""
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}
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lines := []string{"可用工具(简表):"}
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for i, schemaItem := range schemas {
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name := strings.TrimSpace(schemaItem.Name)
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desc := strings.TrimSpace(schemaItem.Desc)
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if name == "" {
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continue
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}
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if desc == "" {
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desc = "无描述"
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}
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lines = append(lines, fmt.Sprintf("%d. %s:%s", i+1, name, desc))
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doc := parseExecuteToolSchema(schemaItem.SchemaText)
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paramSummary := renderExecuteToolParamSummary(doc.Parameters)
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lines = append(lines, " 参数:"+paramSummary)
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returnType, returnSample := renderExecuteToolReturnHint(name)
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lines = append(lines, " 返回类型:"+returnType)
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lines = append(lines, " 返回示例:"+returnSample)
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}
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return strings.Join(lines, "\n")
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}
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// renderExecuteToolReturnHint 返回工具的返回类型 + 最小示例。
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func renderExecuteToolReturnHint(toolName string) (returnType string, sample string) {
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returnType = "string(自然语言文本)"
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switch strings.ToLower(strings.TrimSpace(toolName)) {
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case "get_overview":
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return returnType, "规划窗口共27天...课程占位条目34个...任务清单(全量,已过滤课程)..."
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case "get_task_info":
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return returnType, "[35]第一章随机事件与概率 | 状态:已预排(suggested) | 占用时段:第3天第5-6节"
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case "query_available_slots":
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return "string(JSON字符串)", `{"tool":"query_available_slots","count":12,"strict_count":8,"embedded_count":4,"slots":[{"day":5,"week":12,"day_of_week":3,"slot_start":1,"slot_end":2,"slot_type":"empty"}]}`
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case "query_target_tasks":
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return "string(JSON字符串)", `{"tool":"query_target_tasks","count":6,"status":"suggested","enqueue":true,"enqueued":6,"queue":{"pending_count":6},"items":[{"task_id":35,"name":"示例任务","status":"suggested","slots":[{"day":3,"week":12,"day_of_week":1,"slot_start":5,"slot_end":6}]}]}`
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case "queue_pop_head":
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return "string(JSON字符串)", `{"tool":"queue_pop_head","has_head":true,"pending_count":5,"current":{"task_id":35,"name":"示例任务","status":"suggested","slots":[{"day":3,"week":12,"day_of_week":1,"slot_start":5,"slot_end":6}]}}`
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case "queue_status":
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return "string(JSON字符串)", `{"tool":"queue_status","pending_count":5,"completed_count":1,"skipped_count":0,"current_task_id":35,"current_attempt":1}`
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case "queue_apply_head_move":
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return "string(JSON字符串)", `{"tool":"queue_apply_head_move","success":true,"task_id":35,"pending_count":4,"completed_count":2,"result":"已将 [35]... 从第3天第5-6节移至第5天第3-4节。"}`
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case "queue_skip_head":
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return "string(JSON字符串)", `{"tool":"queue_skip_head","success":true,"skipped_task_id":35,"pending_count":4,"skipped_count":1}`
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case "query_range":
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return returnType, "第5天第3-6节:第3节空、第4节空..."
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case "place":
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return returnType, "已将 [35]... 预排到第5天第3-4节。"
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case "move":
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return returnType, "已将 [35]... 从第3天第5-6节移至第5天第3-4节。"
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case "swap":
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return returnType, "交换完成:[35]... ↔ [36]..."
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case "batch_move":
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return returnType, "批量移动完成,2个任务全部成功。(单次最多2条)"
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case "spread_even":
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return returnType, "均匀化调整完成:共处理 6 个任务,候选坑位 24 个。"
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case "min_context_switch":
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return returnType, "最少上下文切换重排完成:共处理 6 个任务,上下文切换次数 5 -> 2。"
|
||
case "unplace":
|
||
return returnType, "已将 [35]... 移除,恢复为待安排状态。"
|
||
case "web_search":
|
||
return "string(JSON字符串)", `{"tool":"web_search","query":"检索关键词","count":2,"items":[{"title":"搜索结果标题","url":"https://example.com/page","snippet":"摘要片段...","domain":"example.com","published_at":"2025-04-10"}]}`
|
||
case "web_fetch":
|
||
return "string(JSON字符串)", `{"tool":"web_fetch","url":"https://example.com/page","title":"页面标题","content":"正文内容...","truncated":false}`
|
||
default:
|
||
return returnType, "自然语言结果(成功/失败原因/关键数据摘要)。"
|
||
}
|
||
}
|
||
|
||
func parseExecuteToolSchema(schemaText string) executeToolSchemaDoc {
|
||
doc := executeToolSchemaDoc{Parameters: map[string]any{}}
|
||
schemaText = strings.TrimSpace(schemaText)
|
||
if schemaText == "" {
|
||
return doc
|
||
}
|
||
if err := json.Unmarshal([]byte(schemaText), &doc); err != nil {
|
||
return doc
|
||
}
|
||
if doc.Parameters == nil {
|
||
doc.Parameters = map[string]any{}
|
||
}
|
||
return doc
|
||
}
|
||
|
||
func renderExecuteToolParamSummary(parameters map[string]any) string {
|
||
if len(parameters) == 0 {
|
||
return "{}"
|
||
}
|
||
|
||
keys := make([]string, 0, len(parameters))
|
||
for key := range parameters {
|
||
keys = append(keys, key)
|
||
}
|
||
sort.Strings(keys)
|
||
|
||
parts := make([]string, 0, len(keys))
|
||
for _, key := range keys {
|
||
status := "可选"
|
||
typeText := ""
|
||
|
||
switch typed := parameters[key].(type) {
|
||
case string:
|
||
status = "必填"
|
||
typeText = strings.TrimSpace(typed)
|
||
case map[string]any:
|
||
if required, ok := typed["required"].(bool); ok && required {
|
||
status = "必填"
|
||
}
|
||
typeText = strings.TrimSpace(asExecuteString(typed["type"]))
|
||
if enumRaw, ok := typed["enum"].([]any); ok && len(enumRaw) > 0 {
|
||
enumText := make([]string, 0, len(enumRaw))
|
||
for _, item := range enumRaw {
|
||
enumText = append(enumText, fmt.Sprintf("%v", item))
|
||
}
|
||
if typeText == "" {
|
||
typeText = "enum"
|
||
}
|
||
typeText += ":" + strings.Join(enumText, "/")
|
||
}
|
||
}
|
||
|
||
if typeText == "" {
|
||
parts = append(parts, fmt.Sprintf("%s(%s)", key, status))
|
||
continue
|
||
}
|
||
parts = append(parts, fmt.Sprintf("%s(%s,%s)", key, status, typeText))
|
||
}
|
||
return strings.Join(parts, ";")
|
||
}
|
||
|
||
// collectExecuteLoopRecords 从历史中提取 ReAct 记录。
|
||
//
|
||
// 提取策略:
|
||
// 1. 以 assistant tool_call 消息为主键;
|
||
// 2. 关联同 ToolCallID 的 tool result 作为 observation;
|
||
// 3. 向前回溯最近一条 assistant 文本消息作为 thought/reason。
|
||
func collectExecuteLoopRecords(history []*schema.Message) []executeLoopRecord {
|
||
if len(history) == 0 {
|
||
return nil
|
||
}
|
||
|
||
toolResultByCallID := make(map[string]*schema.Message, len(history))
|
||
for _, msg := range history {
|
||
if msg == nil || msg.Role != schema.Tool {
|
||
continue
|
||
}
|
||
callID := strings.TrimSpace(msg.ToolCallID)
|
||
if callID == "" {
|
||
continue
|
||
}
|
||
toolResultByCallID[callID] = msg
|
||
}
|
||
|
||
records := make([]executeLoopRecord, 0, len(history))
|
||
for i, msg := range history {
|
||
if msg == nil || msg.Role != schema.Assistant || len(msg.ToolCalls) == 0 {
|
||
continue
|
||
}
|
||
thought := findExecuteThoughtBefore(history, i)
|
||
for _, call := range msg.ToolCalls {
|
||
toolName := strings.TrimSpace(call.Function.Name)
|
||
if toolName == "" {
|
||
toolName = "unknown_tool"
|
||
}
|
||
toolArgs := compactExecuteText(call.Function.Arguments, 160)
|
||
if toolArgs == "" {
|
||
toolArgs = "{}"
|
||
}
|
||
|
||
observation := "该工具调用尚未返回结果。"
|
||
callID := strings.TrimSpace(call.ID)
|
||
if callID != "" {
|
||
if resultMsg, ok := toolResultByCallID[callID]; ok && resultMsg != nil {
|
||
text := strings.TrimSpace(resultMsg.Content)
|
||
if text != "" {
|
||
observation = text
|
||
}
|
||
}
|
||
}
|
||
|
||
records = append(records, executeLoopRecord{
|
||
Thought: thought,
|
||
ToolName: toolName,
|
||
ToolArgs: toolArgs,
|
||
Observation: observation,
|
||
})
|
||
}
|
||
}
|
||
return records
|
||
}
|
||
|
||
func findExecuteThoughtBefore(history []*schema.Message, index int) string {
|
||
for i := index - 1; i >= 0; i-- {
|
||
msg := history[i]
|
||
if msg == nil || msg.Role != schema.Assistant {
|
||
continue
|
||
}
|
||
if len(msg.ToolCalls) > 0 {
|
||
continue
|
||
}
|
||
content := compactExecuteText(msg.Content, 140)
|
||
if content == "" {
|
||
continue
|
||
}
|
||
return content
|
||
}
|
||
return "(未记录)"
|
||
}
|
||
|
||
func renderExecuteToolCallText(toolName, toolArgs string) string {
|
||
toolName = strings.TrimSpace(toolName)
|
||
if toolName == "" {
|
||
toolName = "unknown_tool"
|
||
}
|
||
toolArgs = strings.TrimSpace(toolArgs)
|
||
if toolArgs == "" {
|
||
toolArgs = "{}"
|
||
}
|
||
return toolName + "(" + toolArgs + ")"
|
||
}
|
||
|
||
func hasExecuteRoughBuildDone(ctx *newagentmodel.ConversationContext) bool {
|
||
if ctx == nil {
|
||
return false
|
||
}
|
||
for _, block := range ctx.PinnedBlocksSnapshot() {
|
||
if strings.TrimSpace(block.Key) == "rough_build_done" {
|
||
return true
|
||
}
|
||
}
|
||
return false
|
||
}
|
||
|
||
// conversationTurn 表示对话历史中的一轮交互(user 或 assistant speak)。
|
||
type conversationTurn struct {
|
||
Role string
|
||
Content string
|
||
}
|
||
|
||
// collectExecuteConversationTurns 从历史消息中提取 user + assistant speak 对话流。
|
||
//
|
||
// 提取规则:
|
||
// 1. 只保留 user 消息(排除 correction prompt)和 assistant speak 消息(非空 Content 且无 ToolCalls);
|
||
// 2. 全量保留,不再限制轮数和单条长度(token 预算由 execute 层统一管理);
|
||
// 3. 返回的条目按原始时间顺序排列。
|
||
func collectExecuteConversationTurns(history []*schema.Message) []conversationTurn {
|
||
if len(history) == 0 {
|
||
return nil
|
||
}
|
||
|
||
turns := make([]conversationTurn, 0, len(history))
|
||
for _, msg := range history {
|
||
if msg == nil {
|
||
continue
|
||
}
|
||
text := strings.TrimSpace(msg.Content)
|
||
if text == "" {
|
||
continue
|
||
}
|
||
switch msg.Role {
|
||
case schema.User:
|
||
if isExecuteCorrectionPrompt(msg) {
|
||
continue
|
||
}
|
||
turns = append(turns, conversationTurn{Role: "user", Content: text})
|
||
case schema.Assistant:
|
||
if len(msg.ToolCalls) > 0 {
|
||
continue
|
||
}
|
||
turns = append(turns, conversationTurn{Role: "assistant", Content: text})
|
||
}
|
||
}
|
||
|
||
return turns
|
||
}
|
||
|
||
func isExecuteCorrectionPrompt(msg *schema.Message) bool {
|
||
if msg == nil || msg.Role != schema.User {
|
||
return false
|
||
}
|
||
if msg.Extra != nil {
|
||
if kind, ok := msg.Extra[executeHistoryKindKey].(string); ok && strings.TrimSpace(kind) == executeHistoryKindCorrectionUser {
|
||
return true
|
||
}
|
||
}
|
||
content := strings.TrimSpace(msg.Content)
|
||
return strings.Contains(content, "请重新分析当前状态,输出正确的内容。")
|
||
}
|
||
|
||
func compactExecuteText(content string, maxLen int) string {
|
||
content = firstExecuteLine(content)
|
||
content = strings.TrimSpace(content)
|
||
if content == "" {
|
||
return ""
|
||
}
|
||
runes := []rune(content)
|
||
if len(runes) <= maxLen {
|
||
return content
|
||
}
|
||
if maxLen <= 3 {
|
||
return string(runes[:maxLen])
|
||
}
|
||
return string(runes[:maxLen-3]) + "..."
|
||
}
|
||
|
||
func firstExecuteLine(content string) string {
|
||
content = strings.TrimSpace(content)
|
||
if content == "" {
|
||
return ""
|
||
}
|
||
lines := strings.Split(content, "\n")
|
||
return strings.TrimSpace(lines[0])
|
||
}
|
||
|
||
func asExecuteString(value any) string {
|
||
if text, ok := value.(string); ok {
|
||
return text
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func renderExecuteTaskClassIDs(state *newagentmodel.CommonState) string {
|
||
if state == nil || len(state.TaskClassIDs) == 0 {
|
||
return ""
|
||
}
|
||
|
||
parts := make([]string, len(state.TaskClassIDs))
|
||
for i, id := range state.TaskClassIDs {
|
||
parts[i] = strconv.Itoa(id)
|
||
}
|
||
return fmt.Sprintf("task_class_ids=[%s]", strings.Join(parts, ","))
|
||
}
|
||
|
||
// renderExecuteMemoryContext 提取 execute 阶段要注入 msg3 的记忆文本。
|
||
//
|
||
// 1. 只读取统一的 memory_context,避免把其他 pinned block 误塞进 prompt。
|
||
// 2. 为空时直接返回空串,保持 msg3 干净。
|
||
// 3. 复用统一记忆渲染逻辑,保证各阶段记忆入口一致。
|
||
func renderExecuteMemoryContext(ctx *newagentmodel.ConversationContext) string {
|
||
return renderUnifiedMemoryContext(ctx)
|
||
}
|