后端: 1. Memory 管理面 API 落地(“我的记忆”增删改查 + 恢复) - 补齐 List/Get/Create/Update/Delete/Restore 的 handler、请求模型与返回视图 - 注册 `/api/v1/memory/items*` 路由并接入 MemoryHandler - 新增 memory item not found / invalid memory type / invalid memory content 三类管理面错误码 2. Memory Module / Service / Repo 扩展为“可管理 + 可治理”门面 - 新增 NewModuleWithObserve / ObserveDeps,导出 GetItem / CreateItem / UpdateItem / DeleteItem / RestoreItem / RunDedupCleanup / MemoryObserver / MemoryMetrics - 新增手动新增、修改、恢复能力;删除链路切到 SoftDeleteByID;所有管理动作统一事务内写 audit,并桥接向量同步与管理面观测 - 补齐 CreateItemFields / UpdateItemFields、单条 Create、管理侧字段更新、软删/恢复,以及 dedup 扫描/归档所需 repo 能力 - 审计操作补齐 archive / restore 3. Memory 读侧与注入侧观测补齐 - HybridRetrieve 返回 telemetry,统一记录 pinned hit / semantic hit / dedup drop / degraded / RAG fallback,并上报读取命中、去重丢弃、RAG 降级指标 - AgentService 持有 memory observer / metrics;injectMemoryContext 对读取失败、空注入、成功注入补齐结构化日志与注入计数 4. Worker / 决策 / 向量同步链路治理增强 - 召回结果显式携带 fallbackMode;hash 精确命中、rag→mysql 降级、最终动作统一写入决策观测 - 接入 vectorSyncer / observer / metrics;为 job 重试、任务成功/失败、决策分布与 fallback 补齐打点;向量 upsert/delete 统一改走公共 Syncer,并收敛 parseMemoryID 解析逻辑 5. 启动层接入 Memory 观测依赖 - 启动时创建 LoggerObserver + MetricsRegistry,并通过 NewModuleWithObserve 注入 memory 模块 前端:无 仓库:无
74 lines
1.8 KiB
Go
74 lines
1.8 KiB
Go
package cleanup
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import (
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"sort"
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"time"
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"github.com/LoveLosita/smartflow/backend/model"
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)
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const dedupRecentTieWindow = 24 * time.Hour
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// DedupDecision 描述单个重复组的治理结论。
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type DedupDecision struct {
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Keep model.MemoryItem
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Archive []model.MemoryItem
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}
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// DecideDedupGroup 决定一组重复 active 记忆中“保留谁、归档谁”。
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//
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// 步骤化说明:
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// 1. 先按“最近更新时间”判断谁更值得保留,符合治理计划里的“优先保留最近更新”;
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// 2. 若更新时间非常接近,再比较 confidence/importance,避免刚好相差几秒就误保留低质量版本;
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// 3. 最后用主键逆序兜底,保证同组治理结果稳定可复现。
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func DecideDedupGroup(items []model.MemoryItem) DedupDecision {
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if len(items) == 0 {
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return DedupDecision{}
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}
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ordered := make([]model.MemoryItem, len(items))
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copy(ordered, items)
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sort.SliceStable(ordered, func(i, j int) bool {
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return preferDedupKeep(ordered[i], ordered[j])
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})
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return DedupDecision{
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Keep: ordered[0],
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Archive: ordered[1:],
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}
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}
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func preferDedupKeep(left model.MemoryItem, right model.MemoryItem) bool {
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leftTime := dedupBaseTime(left)
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rightTime := dedupBaseTime(right)
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diff := leftTime.Sub(rightTime)
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if diff < 0 {
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diff = -diff
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}
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if diff > dedupRecentTieWindow {
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return leftTime.After(rightTime)
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}
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if left.Confidence != right.Confidence {
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return left.Confidence > right.Confidence
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}
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if left.Importance != right.Importance {
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return left.Importance > right.Importance
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}
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if !leftTime.Equal(rightTime) {
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return leftTime.After(rightTime)
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}
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return left.ID > right.ID
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}
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func dedupBaseTime(item model.MemoryItem) time.Time {
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if item.UpdatedAt != nil {
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return *item.UpdatedAt
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}
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if item.CreatedAt != nil {
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return *item.CreatedAt
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}
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return time.Time{}
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}
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