Version: 0.9.39.dev.260423
后端: 1. 记忆系统移除 todo_hint 类型——随口记已由 Task 系统承接,todo_hint 语义重叠且无完成追踪 - 全链路清理:常量、校验、默认重要度、30 天 TTL、读取预算、LLM 抽取提示词枚举 - 总预算从四类收缩为三类(preference / constraint / fact) 2. 记忆抽取触发点从 chat-persist 移至 graph-completion——避免随口记消息被误提取为 constraint/preference - chat-persist consumer 不再自动入队 memory.extract.requested,仅负责聊天历史落库 - graph 完成后新增条件发布:检测 UsedQuickNote 标记,调用过 quick_note_create 则跳过记忆抽取 - ResetForNextRun 重置 UsedQuickNote,防止跨轮残留导致后续正常消息记忆抽取被误跳过 3. 任务类查询接口返回 items 补充数据库主键 ID(前端拖拽编排依赖此字段) 前端: 4. 排程视图新增手动编排模式——侧边栏任务块拖拽入周课表 + 悬浮删除热区 + 建议块虚线标识 - TaskClassSidebar 拖拽发起 + 预览态嵌入时间格式化(含周次/星期) - WeekPlanningBoard 外部拖入 / 内部移动 / 悬浮删除区交互 - ScheduleView 手动编排状态机(进入/退出/取消/覆盖确认)+ apply 时同步处理新增与删除
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@@ -22,8 +22,6 @@ const (
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DefaultReadPreferenceLimit = 5
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// DefaultReadFactLimit 是 fact 默认预算上限。
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DefaultReadFactLimit = 5
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// DefaultReadTodoHintLimit 是 todo_hint 默认预算上限。
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DefaultReadTodoHintLimit = 3
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)
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// Config 是记忆模块配置对象(Day1 首版)。
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@@ -39,7 +37,6 @@ type Config struct {
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ReadConstraintLimit int
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ReadPreferenceLimit int
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ReadFactLimit int
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ReadTodoHintLimit int
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InjectRenderMode string
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ExtractPrompt string
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@@ -112,11 +109,6 @@ func (c Config) EffectiveReadFactLimit() int {
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return normalizePositiveLimit(c.ReadFactLimit, DefaultReadFactLimit)
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}
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// EffectiveReadTodoHintLimit 返回 todo_hint 生效预算。
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func (c Config) EffectiveReadTodoHintLimit() int {
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return normalizePositiveLimit(c.ReadTodoHintLimit, DefaultReadTodoHintLimit)
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}
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// EffectiveReadMode 返回生效读取模式。
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func (c Config) EffectiveReadMode() string {
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return NormalizeReadMode(c.ReadMode)
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@@ -127,12 +119,11 @@ func (c Config) EffectiveInjectRenderMode() string {
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return NormalizeInjectRenderMode(c.InjectRenderMode)
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}
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// TotalReadBudget 返回四类记忆的总预算上限。
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// TotalReadBudget 返回三类记忆的总预算上限。
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func (c Config) TotalReadBudget() int {
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return c.EffectiveReadConstraintLimit() +
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c.EffectiveReadPreferenceLimit() +
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c.EffectiveReadFactLimit() +
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c.EffectiveReadTodoHintLimit()
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c.EffectiveReadFactLimit()
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}
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func normalizePositiveLimit(value int, defaultValue int) int {
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@@ -9,8 +9,6 @@ const (
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MemoryTypeConstraint = "constraint"
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// MemoryTypeFact 表示一般事实类记忆。
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MemoryTypeFact = "fact"
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// MemoryTypeTodoHint 表示近期待办线索类记忆。
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MemoryTypeTodoHint = "todo_hint"
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)
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const (
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@@ -28,7 +26,6 @@ var validMemoryTypes = map[string]struct{}{
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MemoryTypePreference: {},
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MemoryTypeConstraint: {},
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MemoryTypeFact: {},
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MemoryTypeTodoHint: {},
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}
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var validDecisionActions = map[string]struct{}{
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@@ -133,7 +133,7 @@ func buildMemoryExtractSystemPrompt(override string) string {
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“message_intent”: “chitchat|task_request|knowledge_qa|preference|personal_fact|standing_instruction”,
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“facts”: [
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{
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“memory_type”: “preference|constraint|fact|todo_hint”,
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“memory_type”: “preference|constraint|fact”,
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“title”: “短标题”,
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“content”: “完整事实内容”,
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“confidence”: 0.0,
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@@ -303,8 +303,6 @@ func defaultImportanceByType(memoryType string) float64 {
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return 0.85
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case memorymodel.MemoryTypeConstraint:
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return 0.95
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case memorymodel.MemoryTypeTodoHint:
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return 0.8
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default:
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return 0.6
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}
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@@ -31,7 +31,6 @@ func LoadConfigFromViper() memorymodel.Config {
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ReadConstraintLimit: viper.GetInt("memory.read.constraintLimit"),
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ReadPreferenceLimit: viper.GetInt("memory.read.preferenceLimit"),
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ReadFactLimit: viper.GetInt("memory.read.factLimit"),
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ReadTodoHintLimit: viper.GetInt("memory.read.todoHintLimit"),
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// 决策层配置:默认关闭,灰度开启后才会生效。
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DecisionEnabled: viper.GetBool("memory.decision.enabled"),
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@@ -64,7 +63,6 @@ func LoadConfigFromViper() memorymodel.Config {
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cfg.ReadConstraintLimit = cfg.EffectiveReadConstraintLimit()
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cfg.ReadPreferenceLimit = cfg.EffectiveReadPreferenceLimit()
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cfg.ReadFactLimit = cfg.EffectiveReadFactLimit()
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cfg.ReadTodoHintLimit = cfg.EffectiveReadTodoHintLimit()
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cfg.ReadMode = cfg.EffectiveReadMode()
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cfg.InjectRenderMode = cfg.EffectiveInjectRenderMode()
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@@ -224,7 +224,6 @@ func normalizeRetrieveMemoryTypes(raw []string) []string {
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return []string{
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memorymodel.MemoryTypeConstraint,
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memorymodel.MemoryTypePreference,
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memorymodel.MemoryTypeTodoHint,
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memorymodel.MemoryTypeFact,
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}
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}
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@@ -297,8 +296,6 @@ func scoreRetrievedItem(item model.MemoryItem, now time.Time) float64 {
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score += 0.12
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case memorymodel.MemoryTypePreference:
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score += 0.08
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case memorymodel.MemoryTypeTodoHint:
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score += 0.05
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}
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return score
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}
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@@ -267,7 +267,6 @@ func applyTypeBudget(items []memorymodel.ItemDTO, cfg memorymodel.Config, caller
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memorymodel.MemoryTypeConstraint: cfg.EffectiveReadConstraintLimit(),
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memorymodel.MemoryTypePreference: cfg.EffectiveReadPreferenceLimit(),
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memorymodel.MemoryTypeFact: cfg.EffectiveReadFactLimit(),
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memorymodel.MemoryTypeTodoHint: cfg.EffectiveReadTodoHintLimit(),
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}
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usedByType := make(map[string]int, len(budgetByType))
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result := make([]memorymodel.ItemDTO, 0, minInt(len(items), hardCap))
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@@ -306,8 +305,6 @@ func renderMemoryTypeLabelForDedup(memoryType string) string {
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return "偏好"
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case memorymodel.MemoryTypeConstraint:
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return "约束"
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case memorymodel.MemoryTypeTodoHint:
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return "待办线索"
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case memorymodel.MemoryTypeFact:
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return "事实"
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default:
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@@ -47,8 +47,6 @@ func scoreRankedItem(item memorymodel.ItemDTO, now time.Time) float64 {
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score += 0.15
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case memorymodel.MemoryTypePreference:
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score += 0.10
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case memorymodel.MemoryTypeTodoHint:
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score += 0.05
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}
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return score
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}
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@@ -119,8 +119,6 @@ func defaultImportanceByType(memoryType string) float64 {
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return 0.85
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case memorymodel.MemoryTypeConstraint:
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return 0.95
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case memorymodel.MemoryTypeTodoHint:
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return 0.8
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default:
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return 0.6
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}
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@@ -326,9 +326,6 @@ func (r *Runner) syncVectorDeletes(ctx context.Context, memoryIDs []int64) {
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func resolveMemoryTTLAt(base time.Time, memoryType string) *time.Time {
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switch memoryType {
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case memorymodel.MemoryTypeTodoHint:
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t := base.Add(30 * 24 * time.Hour)
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return &t
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case memorymodel.MemoryTypeFact:
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t := base.Add(180 * 24 * time.Hour)
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return &t
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