Version: 0.9.5.dev.260407

后端:
1.粗排链路收口(按 task_class_ids 精确加载 ScheduleState + 规划窗口抗脏数据)
  - 更新conv/schedule_provider.go:新增 LoadScheduleStateForTaskClasses;优先按本轮任务类加载窗口;buildWindowFromTaskClasses 改为逐条过滤坏日期,避免 DayMapping 被全量任务类污染
  - 更新model/state_store.go:新增 ScopedScheduleStateProvider 可选接口
  - 更新model/graph_run_state.go:EnsureScheduleState 首次加载时优先走 scoped provider,再做 scope 裁剪
2.粗排建议态语义统一(pending/existing → pending/suggested/existing)
  - 新建tools/status.go:统一 IsPendingTask / IsSuggestedTask / IsExistingTask / scope 过滤逻辑
  - 更新node/rough_build.go:粗排回写后任务显式转 suggested;pending 统计仅看“真实 pending”
  - 更新tools/state.go:ScheduleTask.Status/Slots/Duration 注释补齐 suggested 语义
  - 更新tools/read_helpers.go + read_tools.go:overview/list_tasks/task_info 支持 suggested 展示;占用计算按“已落位任务”统一处理
  - 更新tools/write_helpers.go + write_tools.go:place/move/swap/unplace 全量切到 suggested/existing/pending 新语义
  - 更新tools/registry.go + SCHEDULE_TOOLS.md:工具描述、参数枚举、文档口径同步到 suggested 语义
  - 更新conv/schedule_preview.go:预览层统一通过 IsSuggestedTask 输出 suggested,兼容旧快照
  - 更新service/agentsvc/agent_newagent.go:预览 debug 摘要改为 pending/suggested/existing 三态统计
3.粗排调试增强
  - 更新node/rough_build.go:新增 applied/day_mapping_miss/task_item_match_miss 统计及样本日志,便于排查 placement 未落回 state 的根因
前端:无 仓库:无
This commit is contained in:
Losita
2026-04-07 23:58:00 +08:00
parent 07d307fe07
commit cdedd3c968
14 changed files with 599 additions and 174 deletions

View File

@@ -3,6 +3,7 @@ package newagentnode
import (
"context"
"fmt"
"log"
"strconv"
"strings"
@@ -13,8 +14,17 @@ import (
const (
roughBuildStageName = "rough_build"
roughBuildStatusBlock = "rough_build.status"
roughBuildSampleLimit = 3
)
type roughBuildApplyStats struct {
AppliedCount int
DayMappingMissCount int
TaskItemMatchMissCount int
DayMappingMissSamples []string
TaskItemMatchMissSamples []string
}
// RunRoughBuildNode 执行粗排节点逻辑。
//
// 步骤说明:
@@ -22,8 +32,9 @@ const (
// 2. 从 CommonState 读取 TaskClassIDs确认有需要排课的任务类
// 3. 加载 ScheduleState含 DayMapping
// 4. 调用 RoughBuildFunc 拿到粗排结果([]RoughBuildPlacement
// 5. 把粗排结果写入 ScheduleState 的对应 task.Slotspending 任务预填位置)
// 6. 推送"粗排完成"状态,清除 NeedsRoughBuild 标记,进入执行阶段。
// 5. 把粗排结果写入 ScheduleState,把已落位任务标记为 suggested
// 6. 若粗排后仍存在真实 pending则写入正式 abort 结果并结束本轮;
// 7. 否则推送"粗排完成"状态,清除 NeedsRoughBuild 标记,进入执行阶段。
func RunRoughBuildNode(ctx context.Context, st *newagentmodel.AgentGraphState) error {
if st == nil {
return fmt.Errorf("rough build node: state is nil")
@@ -71,9 +82,58 @@ func RunRoughBuildNode(ctx context.Context, st *newagentmodel.AgentGraphState) e
}
// 6. 把粗排结果写入 ScheduleState。
applyRoughBuildPlacements(scheduleState, placements)
applyStats := applyRoughBuildPlacements(scheduleState, placements)
// 7. 推送完成状态
// 7. 先校验粗排后是否仍有真实 pending
stillPending := countPendingTasks(scheduleState, taskClassIDs)
log.Printf(
"[DEBUG] rough_build scope_task_classes=%v placements=%d applied=%d day_mapping_miss=%d task_item_match_miss=%d pending_in_scope=%d total_tasks=%d window_days=%d",
taskClassIDs,
len(placements),
applyStats.AppliedCount,
applyStats.DayMappingMissCount,
applyStats.TaskItemMatchMissCount,
stillPending,
len(scheduleState.Tasks),
len(scheduleState.Window.DayMapping),
)
if applyStats.DayMappingMissCount > 0 {
log.Printf(
"[DEBUG] rough_build day_mapping_miss_samples=%v window=%s",
applyStats.DayMappingMissSamples,
summarizeRoughBuildWindow(scheduleState),
)
}
if applyStats.TaskItemMatchMissCount > 0 {
log.Printf(
"[DEBUG] rough_build task_item_match_miss_samples=%v scoped_task_samples=%v",
applyStats.TaskItemMatchMissSamples,
collectScopedTaskSamples(scheduleState, taskClassIDs),
)
}
if stillPending > 0 {
failureMessage := fmt.Sprintf(
"初始排课方案构建异常:粗排后仍有 %d 个任务未获得初始落位。按当前规则,本轮不进入微调,请检查粗排算法或任务数据。",
stillPending,
)
_ = emitter.EmitStatus(
roughBuildStatusBlock,
roughBuildStageName,
"rough_build_failed",
failureMessage,
true,
)
flowState.NeedsRoughBuild = false
flowState.Abort(
roughBuildStageName,
"rough_build_pending_remaining",
failureMessage,
fmt.Sprintf("rough build finished with %d real pending tasks remaining", stillPending),
)
return nil
}
// 8. 推送完成状态。
_ = emitter.EmitStatus(
roughBuildStatusBlock,
roughBuildStageName,
@@ -82,8 +142,7 @@ func RunRoughBuildNode(ctx context.Context, st *newagentmodel.AgentGraphState) e
false,
)
// 8. 把粗排完成信息写入 pinned context让 Execute 阶段的 LLM 直接进入验证和微调。
stillPending := countPendingTasks(scheduleState)
// 9. 把粗排完成信息写入 pinned context让 Execute 阶段的 LLM 直接进入查看和微调。
// 构造任务类 ID 字符串,供 pinned block 明确标注,避免 Execute LLM 因找不到 task_class_id 来源而 ask_user。
idParts := make([]string, len(taskClassIDs))
@@ -92,34 +151,20 @@ func RunRoughBuildNode(ctx context.Context, st *newagentmodel.AgentGraphState) e
}
idStr := strings.Join(idParts, ", ")
var pinnedContent string
if stillPending > 0 {
pinnedContent = fmt.Sprintf(
"后端已自动运行粗排算法(任务类 ID[%s]),初始排课方案已写入日程状态(共 %d 个任务已预排)。\n"+
"注意:仍有 %d 个任务未被粗排覆盖处于待安排pending状态必须在微调阶段手动安排完毕。\n\n"+
"处理 pending 任务的正确操作顺序:\n"+
"1. 调用 get_overview 或 find_free 确认可用空位(不要反复调用 list_taskslist_tasks 只能看任务列表,看不出空位)\n"+
"2. 调用 place 将 pending 任务放入空位\n"+
"3. 重复上述步骤,直到 get_overview 显示待安排任务剩余为 0\n\n"+
"微调完成的判定标准:所有 pending 任务均已 place待安排任务剩余=0且现有排课无明显失衡。\n"+
"无需再次触发粗排。",
idStr, len(placements), stillPending,
)
} else {
pinnedContent = fmt.Sprintf(
"后端已自动运行粗排算法(任务类 ID[%s]),初始排课方案已写入日程状态(共 %d 个任务已预排,无待安排任务)。\n"+
"请直接调用 get_overview 查看预排结果,然后用 move/swap 微调不合理的位置。\n"+
"无需再次触发粗排。",
idStr, len(placements),
)
}
pinnedContent := fmt.Sprintf(
"后端已自动运行粗排算法(任务类 ID[%s]),初始排课方案已写入日程状态(共 %d 个任务已预排)。\n"+
"这些预排任务已标记为 suggested表示“可继续优化的建议落位”不是待补排任务。\n"+
"请先调用 get_overview 查看整体分布,再使用 move / swap / unplace 微调不合理的位置。\n"+
"本轮不需要再调用 place也无需再次触发粗排。",
idStr, len(placements),
)
st.EnsureConversationContext().UpsertPinnedBlock(newagentmodel.ContextBlock{
Key: "rough_build_done",
Title: "粗排已完成",
Content: pinnedContent,
})
// 9. 清除标记,进入执行阶段。
// 10. 清除标记,进入执行阶段。
flowState.NeedsRoughBuild = false
flowState.Phase = newagentmodel.PhaseExecuting
return nil
@@ -127,16 +172,24 @@ func RunRoughBuildNode(ctx context.Context, st *newagentmodel.AgentGraphState) e
// countPendingTasks 统计粗排后仍无位置的待安排任务数。
//
// 粗排只设 Slots不改 Status仍为 "pending"
// 所以"真正未覆盖"= pending 且 Slots 为空,需要手动 place。
func countPendingTasks(state *newagenttools.ScheduleState) int {
// 说明:
// 1. 第一轮修复后,粗排成功会把任务直接标记为 suggested
// 2. 为兼容旧快照仍按“pending 且 Slots 为空”认定真正未覆盖;
// 3. 只要这里仍大于 0就应视为粗排异常而不是交给 LLM 补排。
func countPendingTasks(state *newagenttools.ScheduleState, taskClassIDs []int) int {
if state == nil {
return 0
}
count := 0
for i := range state.Tasks {
t := &state.Tasks[i]
if t.Status == "pending" && len(t.Slots) == 0 {
task := state.Tasks[i]
if !newagenttools.IsPendingTask(task) {
continue
}
if len(taskClassIDs) > 0 && !newagenttools.IsTaskInRequestedClassScope(task, taskClassIDs) {
continue
}
if newagenttools.IsPendingTask(task) {
count++
}
}
@@ -148,27 +201,110 @@ func countPendingTasks(state *newagenttools.ScheduleState) int {
// 设计说明:
// 1. 通过 task_item_idSourceID定位任务
// 2. 用 DayMapping 把 (week, dayOfWeek) 转为 day_index
// 3. task.Status 保持 "pending",让 LLM 在 Execute 阶段看到"有建议位置的待安排任务"
// 可用 move/swap 微调,也可用 unplace 推翻粗排结果
// 4. 转换失败的条目静默跳过,不中断整体流程。
func applyRoughBuildPlacements(state *newagenttools.ScheduleState, placements []newagentmodel.RoughBuildPlacement) {
// 3. 对成功落位的任务写入 Slots并显式标记为 suggested
// 4. suggested 表示“粗排建议位”,后续可用 move/swap/unplace 微调
// 5. 转换失败的条目静默跳过,不中断整体流程。
func applyRoughBuildPlacements(
state *newagenttools.ScheduleState,
placements []newagentmodel.RoughBuildPlacement,
) roughBuildApplyStats {
stats := roughBuildApplyStats{}
if state == nil {
return
return stats
}
taskIndexByItemID := make(map[int][]int)
for i := range state.Tasks {
task := state.Tasks[i]
if task.Source != "task_item" {
continue
}
taskIndexByItemID[task.SourceID] = append(taskIndexByItemID[task.SourceID], i)
}
for _, p := range placements {
day, ok := state.WeekDayToDay(p.Week, p.DayOfWeek)
if !ok {
stats.DayMappingMissCount++
stats.DayMappingMissSamples = appendPlacementSample(stats.DayMappingMissSamples, p)
continue // DayMapping 里没有对应 day跳过
}
for i := range state.Tasks {
t := &state.Tasks[i]
if t.Source != "task_item" || t.SourceID != p.TaskItemID {
continue
}
matched := false
for _, index := range taskIndexByItemID[p.TaskItemID] {
t := &state.Tasks[index]
t.Slots = []newagenttools.TaskSlot{
{Day: day, SlotStart: p.SectionFrom, SlotEnd: p.SectionTo},
}
t.Status = newagenttools.TaskStatusSuggested
stats.AppliedCount++
matched = true
break
}
if !matched {
stats.TaskItemMatchMissCount++
stats.TaskItemMatchMissSamples = appendPlacementSample(stats.TaskItemMatchMissSamples, p)
}
}
return stats
}
// appendPlacementSample 记录有限数量的 miss 样本,避免 debug 日志爆量。
func appendPlacementSample(samples []string, placement newagentmodel.RoughBuildPlacement) []string {
if len(samples) >= roughBuildSampleLimit {
return samples
}
return append(samples, fmt.Sprintf(
"task_item_id=%d week=%d day=%d sections=%d-%d",
placement.TaskItemID,
placement.Week,
placement.DayOfWeek,
placement.SectionFrom,
placement.SectionTo,
))
}
// summarizeRoughBuildWindow 提供 DayMapping 的紧凑摘要,便于判断窗口是否退化到错误周。
func summarizeRoughBuildWindow(state *newagenttools.ScheduleState) string {
if state == nil || len(state.Window.DayMapping) == 0 {
return "empty"
}
first := state.Window.DayMapping[0]
last := state.Window.DayMapping[len(state.Window.DayMapping)-1]
return fmt.Sprintf(
"days=%d first=W%dD%d last=W%dD%d",
len(state.Window.DayMapping),
first.Week,
first.DayOfWeek,
last.Week,
last.DayOfWeek,
)
}
// collectScopedTaskSamples 提供当前 state 中可用于匹配的 task_item 样本,便于排查 ID 对不上。
func collectScopedTaskSamples(state *newagenttools.ScheduleState, taskClassIDs []int) []string {
if state == nil {
return nil
}
samples := make([]string, 0, roughBuildSampleLimit)
for i := range state.Tasks {
task := state.Tasks[i]
if task.Source != "task_item" {
continue
}
if len(taskClassIDs) > 0 && !newagenttools.IsTaskInRequestedClassScope(task, taskClassIDs) {
continue
}
samples = append(samples, fmt.Sprintf(
"source_id=%d task_class_id=%d status=%s name=%q",
task.SourceID,
task.TaskClassID,
task.Status,
task.Name,
))
if len(samples) >= roughBuildSampleLimit {
break
}
}
return samples
}