后端: 1.新建Deliver节点:LLM生成任务总结,失败降级到机械格式化,伪流式输出 2.新建Confirm节点:确认卡片推送与状态持久化 3.新建Interrupt节点:追问/确认/默认中断三种处理路径 4.实现状态持久化体系:model层定义AgentStateStore接口+AgentStateSnapshot快照,dao/cache.go新增Redis CRUD,agent_nodes层每节点自动存快照、Deliver完成后清理 5.所有model struct补充JSON tags,支持Redis序列化/反序列化 前端:无 仓库:无
235 lines
6.5 KiB
Go
235 lines
6.5 KiB
Go
package graph
|
||
|
||
import (
|
||
"context"
|
||
"errors"
|
||
|
||
newagentmodel "github.com/LoveLosita/smartflow/backend/newAgent/model"
|
||
newagentnode "github.com/LoveLosita/smartflow/backend/newAgent/node"
|
||
"github.com/cloudwego/eino/compose"
|
||
)
|
||
|
||
const (
|
||
GraphName = "agent_loop"
|
||
|
||
NodeChat = "chat"
|
||
NodePlan = "plan"
|
||
NodeConfirm = "confirm"
|
||
NodeExecute = "execute"
|
||
NodeInterrupt = "interrupt"
|
||
NodeDeliver = "deliver"
|
||
)
|
||
|
||
func RunAgentGraph(ctx context.Context, input newagentmodel.AgentGraphRunInput) (*newagentmodel.AgentGraphState, error) {
|
||
state := newagentmodel.NewAgentGraphState(input)
|
||
if state == nil {
|
||
return nil, errors.New("agent graph: graph state is nil")
|
||
}
|
||
|
||
flowState := state.EnsureFlowState()
|
||
if flowState == nil {
|
||
return nil, errors.New("agent graph: flow state is nil")
|
||
}
|
||
|
||
nodes := newagentnode.NewAgentNodes()
|
||
g := compose.NewGraph[*newagentmodel.AgentGraphState, *newagentmodel.AgentGraphState]()
|
||
|
||
// --- 注册节点 ---
|
||
if err := g.AddLambdaNode(NodeChat, compose.InvokableLambda(nodes.Chat)); err != nil {
|
||
return nil, err
|
||
}
|
||
if err := g.AddLambdaNode(NodePlan, compose.InvokableLambda(nodes.Plan)); err != nil {
|
||
return nil, err
|
||
}
|
||
if err := g.AddLambdaNode(NodeConfirm, compose.InvokableLambda(nodes.Confirm)); err != nil {
|
||
return nil, err
|
||
}
|
||
if err := g.AddLambdaNode(NodeExecute, compose.InvokableLambda(nodes.Execute)); err != nil {
|
||
return nil, err
|
||
}
|
||
if err := g.AddLambdaNode(NodeInterrupt, compose.InvokableLambda(nodes.Interrupt)); err != nil {
|
||
return nil, err
|
||
}
|
||
if err := g.AddLambdaNode(NodeDeliver, compose.InvokableLambda(nodes.Deliver)); err != nil {
|
||
return nil, err
|
||
}
|
||
|
||
// --- 连边 ---
|
||
// 1. 所有请求统一先过 chat 入口,这样普通聊天、首次任务、恢复执行都走同一入口。
|
||
// 2. chat 不再负责旧式多业务图路由,只负责决定后续应该进入哪个统一节点。
|
||
if err := g.AddEdge(compose.START, NodeChat); err != nil {
|
||
return nil, err
|
||
}
|
||
// Chat -> END(普通聊天) / Plan / Confirm / Execute / Deliver / Interrupt
|
||
if err := g.AddBranch(NodeChat, compose.NewGraphBranch(
|
||
branchAfterChat,
|
||
map[string]bool{
|
||
NodePlan: true,
|
||
NodeConfirm: true,
|
||
NodeExecute: true,
|
||
NodeDeliver: true,
|
||
NodeInterrupt: true,
|
||
compose.END: true,
|
||
},
|
||
)); err != nil {
|
||
return nil, err
|
||
}
|
||
// Plan -> Plan(继续规划) / Confirm(规划完成) / Interrupt(需要追问用户)
|
||
if err := g.AddBranch(NodePlan, compose.NewGraphBranch(
|
||
branchAfterPlan,
|
||
map[string]bool{
|
||
NodePlan: true,
|
||
NodeConfirm: true,
|
||
NodeInterrupt: true,
|
||
},
|
||
)); err != nil {
|
||
return nil, err
|
||
}
|
||
// Confirm -> Plan(用户拒绝或重规划) / Execute(确认后继续执行) / Interrupt(产出确认中断并等待外部回调)
|
||
if err := g.AddBranch(NodeConfirm, compose.NewGraphBranch(
|
||
branchAfterConfirm,
|
||
map[string]bool{
|
||
NodePlan: true,
|
||
NodeExecute: true,
|
||
NodeInterrupt: true,
|
||
},
|
||
)); err != nil {
|
||
return nil, err
|
||
}
|
||
// Execute -> Execute(继续 ReAct) / Confirm(写操作待确认) / Deliver(完成) / Interrupt(需要追问用户)
|
||
if err := g.AddBranch(NodeExecute, compose.NewGraphBranch(
|
||
branchAfterExecute,
|
||
map[string]bool{
|
||
NodeExecute: true,
|
||
NodeConfirm: true,
|
||
NodeDeliver: true,
|
||
NodeInterrupt: true,
|
||
},
|
||
)); err != nil {
|
||
return nil, err
|
||
}
|
||
// Interrupt -> END:当前连接必须在这里收口,等待用户输入或确认回调恢复。
|
||
if err := g.AddEdge(NodeInterrupt, compose.END); err != nil {
|
||
return nil, err
|
||
}
|
||
// Deliver -> END
|
||
if err := g.AddEdge(NodeDeliver, compose.END); err != nil {
|
||
return nil, err
|
||
}
|
||
|
||
// --- 编译运行 ---
|
||
maxSteps := flowState.MaxRounds + 10
|
||
runnable, err := g.Compile(ctx,
|
||
compose.WithGraphName(GraphName),
|
||
compose.WithMaxRunSteps(maxSteps),
|
||
compose.WithNodeTriggerMode(compose.AnyPredecessor),
|
||
)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
return runnable.Invoke(ctx, state)
|
||
}
|
||
|
||
// --- 分支函数 ---
|
||
|
||
func branchAfterChat(_ context.Context, st *newagentmodel.AgentGraphState) (string, error) {
|
||
if st == nil {
|
||
return compose.END, nil
|
||
}
|
||
if nextNode, interrupted := branchIfInterrupted(st); interrupted {
|
||
return nextNode, nil
|
||
}
|
||
|
||
flowState := st.EnsureFlowState()
|
||
if flowState == nil {
|
||
return compose.END, nil
|
||
}
|
||
switch flowState.Phase {
|
||
case newagentmodel.PhasePlanning:
|
||
return NodePlan, nil
|
||
case newagentmodel.PhaseWaitingConfirm:
|
||
return NodeConfirm, nil
|
||
case newagentmodel.PhaseExecuting:
|
||
return NodeExecute, nil
|
||
case newagentmodel.PhaseDone:
|
||
return NodeDeliver, nil
|
||
default:
|
||
// 普通聊天场景,回复已在 chatNode 生成,当前请求可直接结束。
|
||
return compose.END, nil
|
||
}
|
||
}
|
||
|
||
func branchAfterPlan(_ context.Context, st *newagentmodel.AgentGraphState) (string, error) {
|
||
if st == nil {
|
||
return NodePlan, nil
|
||
}
|
||
if nextNode, interrupted := branchIfInterrupted(st); interrupted {
|
||
return nextNode, nil
|
||
}
|
||
|
||
flowState := st.EnsureFlowState()
|
||
if flowState == nil {
|
||
return NodePlan, nil
|
||
}
|
||
if flowState.Phase == newagentmodel.PhaseWaitingConfirm {
|
||
return NodeConfirm, nil
|
||
}
|
||
return NodePlan, nil
|
||
}
|
||
|
||
func branchAfterConfirm(_ context.Context, st *newagentmodel.AgentGraphState) (string, error) {
|
||
if st == nil {
|
||
return NodePlan, nil
|
||
}
|
||
if nextNode, interrupted := branchIfInterrupted(st); interrupted {
|
||
return nextNode, nil
|
||
}
|
||
|
||
flowState := st.EnsureFlowState()
|
||
if flowState == nil {
|
||
return NodePlan, nil
|
||
}
|
||
switch flowState.Phase {
|
||
case newagentmodel.PhaseExecuting:
|
||
return NodeExecute, nil
|
||
case newagentmodel.PhaseWaitingConfirm:
|
||
// 1. confirm 节点产出确认请求后,当前连接必须进入 interrupt 收口。
|
||
// 2. 真正的用户确认结果应由外部回调写回状态,再重新进入 graph。
|
||
return NodeInterrupt, nil
|
||
default:
|
||
return NodePlan, nil
|
||
}
|
||
}
|
||
|
||
func branchAfterExecute(_ context.Context, st *newagentmodel.AgentGraphState) (string, error) {
|
||
if st == nil {
|
||
return NodeExecute, nil
|
||
}
|
||
if nextNode, interrupted := branchIfInterrupted(st); interrupted {
|
||
return nextNode, nil
|
||
}
|
||
|
||
flowState := st.EnsureFlowState()
|
||
if flowState == nil {
|
||
return NodeExecute, nil
|
||
}
|
||
if flowState.Phase == newagentmodel.PhaseWaitingConfirm {
|
||
return NodeConfirm, nil
|
||
}
|
||
if flowState.Phase == newagentmodel.PhaseDone || flowState.Exhausted() {
|
||
return NodeDeliver, nil
|
||
}
|
||
return NodeExecute, nil
|
||
}
|
||
|
||
func branchIfInterrupted(st *newagentmodel.AgentGraphState) (string, bool) {
|
||
if st == nil {
|
||
return "", false
|
||
}
|
||
runtimeState := st.EnsureRuntimeState()
|
||
if runtimeState != nil && runtimeState.HasPendingInteraction() {
|
||
return NodeInterrupt, true
|
||
}
|
||
return "", false
|
||
}
|