Files
smartmate/backend/newAgent/node/deliver.go
Losita d8280cc647 Version: 0.9.26.dev.260417
后端:
1. Prompt 层从 execute 专属骨架重构为全节点统一四段式 buildUnifiedStageMessages
  - 新增 unified_context.go:定义 StageMessagesConfig + buildUnifiedStageMessages 统一骨架,所有节点(Chat/Plan/Execute/Deliver/DeepAnswer)共用同一套 msg0~msg3 拼装逻辑
  - 新增 conversation_view.go:通用对话历史渲染 buildConversationHistoryMessage,各节点复用,不再各自维护提取逻辑
  - 新增 chat_context.go / plan_context.go / deliver_context.go:各节点自行渲染 msg1(对话视图)和 msg2(工作区),统一层只负责"怎么拼",不再替节点决定"放什么"
  - Chat/Plan/Deliver/Execute 的 BuildXXXMessages 全部从 buildStageMessages 切到 buildUnifiedStageMessages,移除旧路径
  - 删除 execute_pinned.go:execute 记忆渲染合并到统一层 renderUnifiedMemoryContext
  - Plan prompt 不再在 user prompt 中拼装任务类 ID 列表和 renderStateSummary,改为依赖 msg2 规划工作区;Chat 粗排判断从"上下文有任务类 ID"改为"批量调度需求"
  - Deliver prompt 新增 IsAborted/IsExhaustedTerminal 区分,支持粗排收口和主动终止场景
2. Execute ReAct 上下文简化——移除归档搬运、窗口裁剪和重复工具压缩
  - 移除 splitExecuteLoopRecordsByBoundary、findLatestExecuteBoundaryMarker、tailExecuteLoops、compressExecuteLoopObservationsByTool、buildEarlyExecuteReactSummary、trimExecuteMessage1ByBudget 等六个函数
  - 移除 executeLoopWindowLimit / executeConversationTurnLimit / executeMessage1MaxRunes 等预算常量
  - msg1 不再从历史中归档上一轮 ReAct 结果,只保留真实对话流(user + assistant speak),全量注入
  - msg2 不再按 loop_closed / step_advanced 边界切分"归档/活跃",直接全量注入全部 ReAct Loop 记录
  - token 预算由统一压缩层兜底,prompt 层不再做提前裁剪
3. 压缩层从 Execute 专属提升为全节点通用 UnifiedCompact
  - 删除 execute_compact.go(Execute 专属压缩文件)
  - 新增 unified_compact.go:UnifiedCompactInput 参数化,各节点(Plan/Chat/Deliver/Execute)构造时从自己的 NodeInput 提取公共字段,消除对 Execute 的直接依赖
  - CompactionStore 接口扩展 LoadStageCompaction / SaveStageCompaction,各节点按 stageKey 独立维护压缩状态互不覆盖
  - 非 4 段式消息时退化成按角色汇总统计,确保 context_token_stats 仍然刷新
4. Retry 重试机制全面下线
  - dao/agent.go:saveChatHistoryCore / SaveChatHistory / SaveChatHistoryInTx 移除 retry_group_id / retry_index /
  retry_from_user_message_id / retry_from_assistant_message_id 四个参数,修复乱码注释
  - dao/agent-cache.go:移除 ApplyRetrySeed 和 extractMessageHistoryID 两个方法
  - conv/agent.go:ToEinoMessages 不再回灌 retry_* 字段到运行期上下文
  - service/agentsvc/agent.go:移除 chatRetryMeta 及 resolveRetryGroupID / buildRetrySeed 等全部重试逻辑
  - service/agentsvc/agent_quick_note.go:整个文件删除(retry 快速补写路径已无用)
  - service/events/chat_history_persist.go:移除 retry 参数传递
5. 节点层瘦身 + 可见消息逐条持久化
  - agent_nodes.go 大幅简化:Chat/Plan/Execute/Deliver 节点方法移除 ToolSchema 注入、状态摘要渲染等逻辑,只做参数转发和状态落盘
  - 新增 visible_message.go:persistVisibleAssistantMessage 统一处理可见 assistant speak 的实时持久化,失败仅记日志不中断主流程
  - 新增 llm_debug.go:logNodeLLMContext 统一打印 LLM 上下文调试日志
  - graph_run_state.go 新增 PersistVisibleMessageFunc 类型 + AgentGraphDeps.PersistVisibleMessage 字段
  - service/agentsvc/agent_newagent.go 精简主循环,注入 PersistVisibleMessage 回调;agent_history.go 精简历史构建
  - token_budget.go 移除 Execute 专属预算检查,统一到通用预算

前端:
1. 移除 retry 相关 UI 和类型
  - agent.ts 移除 retry_group_id / retry_index / retry_total 字段及 normalize 逻辑
  - AssistantPanel.vue 移除 retry 相关 UI 和交互代码(约 700 行精简)
  - dashboard.ts 移除 retry 相关类型定义
  - AssistantView.vue 微调
2. ContextWindowMeter 压缩次数展示和数值格式优化
  - 新增 formatCompactCount 工具函数,千位以上用 k 单位压缩(如 80k)
  - 新增压缩次数显示
3.修复了新对话发消息时,user和assistant消息被自动调换的bug

仓库:无
2026-04-17 22:19:38 +08:00

241 lines
7.5 KiB
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package newagentnode
import (
"context"
"fmt"
"strings"
"time"
"github.com/cloudwego/eino/schema"
infrallm "github.com/LoveLosita/smartflow/backend/infra/llm"
newagentmodel "github.com/LoveLosita/smartflow/backend/newAgent/model"
newagentprompt "github.com/LoveLosita/smartflow/backend/newAgent/prompt"
newagentstream "github.com/LoveLosita/smartflow/backend/newAgent/stream"
)
const (
deliverStageName = "deliver"
deliverStatusBlockID = "deliver.status"
deliverSpeakBlockID = "deliver.speak"
)
// DeliverNodeInput 描述交付节点单轮运行所需的最小依赖。
//
// 职责边界:
// 1. 只负责生成交付总结并推送给用户,不负责后续流程推进;
// 2. RuntimeState 提供计划步骤和执行状态;
// 3. ConversationContext 提供执行阶段的对话历史;
// 4. 交付完成后标记流程结束。
type DeliverNodeInput struct {
RuntimeState *newagentmodel.AgentRuntimeState
ConversationContext *newagentmodel.ConversationContext
Client *infrallm.Client
ChunkEmitter *newagentstream.ChunkEmitter
ThinkingEnabled bool // 是否开启 thinking由 config.yaml 的 agent.thinking.deliver 注入
CompactionStore newagentmodel.CompactionStore // 上下文压缩持久化
PersistVisibleMessage newagentmodel.PersistVisibleMessageFunc
}
// RunDeliverNode 执行一轮交付节点逻辑。
//
// 核心职责:
// 1. 调 LLM 基于原始计划 + 执行历史生成交付总结;
// 2. 伪流式推送总结给用户;
// 3. 写入对话历史,保证上下文连续;
// 4. 标记流程结束。
//
// 降级策略:
// 1. LLM 调用失败时,回退到机械格式化总结,不中断流程;
// 2. 机械总结包含计划步骤列表和完成进度。
func RunDeliverNode(ctx context.Context, input DeliverNodeInput) error {
runtimeState, conversationContext, emitter, err := prepareDeliverNodeInput(input)
if err != nil {
return err
}
flowState := runtimeState.EnsureCommonState()
// 1. 推送交付阶段状态,让前端知道正在生成总结。
if err := emitter.EmitStatus(
deliverStatusBlockID,
deliverStageName,
"summarizing",
"正在生成交付总结。",
false,
); err != nil {
return fmt.Errorf("交付阶段状态推送失败: %w", err)
}
// 2. 调 LLM 生成交付总结。
summary := generateDeliverSummary(ctx, input.Client, flowState, conversationContext, input.ThinkingEnabled, input.CompactionStore, emitter)
// 3. 伪流式推送总结。
if strings.TrimSpace(summary) != "" {
msg := schema.AssistantMessage(summary, nil)
if err := emitter.EmitPseudoAssistantText(
ctx,
deliverSpeakBlockID,
deliverStageName,
summary,
newagentstream.DefaultPseudoStreamOptions(),
); err != nil {
return fmt.Errorf("交付总结推送失败: %w", err)
}
conversationContext.AppendHistory(msg)
persistVisibleAssistantMessage(ctx, input.PersistVisibleMessage, flowState, msg)
}
// 4. 推送最终完成状态。
_ = emitter.EmitStatus(
deliverStatusBlockID,
deliverStageName,
"done",
"本轮流程已结束。",
true,
)
return nil
}
// generateDeliverSummary 尝试调用 LLM 生成交付总结,失败时降级到机械格式化。
func generateDeliverSummary(
ctx context.Context,
client *infrallm.Client,
flowState *newagentmodel.CommonState,
conversationContext *newagentmodel.ConversationContext,
thinkingEnabled bool,
compactionStore newagentmodel.CompactionStore,
emitter *newagentstream.ChunkEmitter,
) string {
if flowState != nil {
switch {
case flowState.IsAborted():
return normalizeSpeak(buildAbortSummary(flowState))
case flowState.IsExhaustedTerminal():
return normalizeSpeak(buildExhaustedSummary(flowState))
}
}
if client == nil {
return buildMechanicalSummary(flowState)
}
messages := newagentprompt.BuildDeliverMessages(flowState, conversationContext)
messages = compactUnifiedMessagesIfNeeded(ctx, messages, UnifiedCompactInput{
Client: client,
CompactionStore: compactionStore,
FlowState: flowState,
Emitter: emitter,
StageName: deliverStageName,
StatusBlockID: deliverStatusBlockID,
})
logNodeLLMContext(deliverStageName, "summarizing", flowState, messages)
result, err := client.GenerateText(
ctx,
messages,
infrallm.GenerateOptions{
Temperature: 0.5,
MaxTokens: 800,
Thinking: resolveThinkingMode(thinkingEnabled),
Metadata: map[string]any{
"stage": deliverStageName,
},
},
)
if err != nil || result == nil || strings.TrimSpace(result.Text) == "" {
return buildMechanicalSummary(flowState)
}
return normalizeSpeak(result.Text)
}
// buildAbortSummary 生成“流程已终止”的统一交付文案。
//
// 说明:
// 1. 第二轮开始abort 的用户可见文案由终止方提前写入 CommonState
// 2. deliver 不再重新猜测或改写业务异常,只做最终收口;
// 3. 若历史快照缺失 user_message则回退到一份通用说明避免前端收到空白结果。
func buildAbortSummary(state *newagentmodel.CommonState) string {
if state == nil || state.TerminalOutcome == nil {
return "本轮流程已终止。"
}
if msg := strings.TrimSpace(state.TerminalOutcome.UserMessage); msg != "" {
return msg
}
return "本轮流程已终止,请根据当前提示检查后再继续。"
}
// buildExhaustedSummary 生成“轮次耗尽”的统一收口文案。
func buildExhaustedSummary(state *newagentmodel.CommonState) string {
if state == nil {
return "本轮执行已达到安全轮次上限,当前先停止继续操作。"
}
prefix := "本轮执行已达到安全轮次上限,当前先停止继续操作。"
if state.TerminalOutcome != nil && strings.TrimSpace(state.TerminalOutcome.UserMessage) != "" {
prefix = strings.TrimSpace(state.TerminalOutcome.UserMessage)
}
if !state.HasPlan() {
return prefix
}
return prefix + "\n\n" + strings.TrimSpace(buildMechanicalSummary(state))
}
// buildMechanicalSummary 在 LLM 不可用时,机械拼接一份最小可用总结。
func buildMechanicalSummary(state *newagentmodel.CommonState) string {
if state == nil {
return "任务流程已结束。"
}
var sb strings.Builder
current, total := state.PlanProgress()
if !state.HasPlan() {
return "任务流程已结束。"
}
if state.IsExhaustedTerminal() {
sb.WriteString(fmt.Sprintf("任务因执行轮次耗尽提前结束,已完成 %d/%d 步。\n", current, total))
} else {
sb.WriteString("所有计划步骤已执行完毕。\n")
}
sb.WriteString("\n执行情况\n")
for i, step := range state.PlanSteps {
marker := "[ ]"
if i < current {
marker = "[x]"
}
sb.WriteString(fmt.Sprintf("%s %s\n", marker, strings.TrimSpace(step.Content)))
}
if state.IsExhaustedTerminal() && current < total {
sb.WriteString("\n如需继续完成剩余步骤可以告诉我继续。")
}
return sb.String()
}
// prepareDeliverNodeInput 校验并准备交付节点的运行态依赖。
func prepareDeliverNodeInput(input DeliverNodeInput) (
*newagentmodel.AgentRuntimeState,
*newagentmodel.ConversationContext,
*newagentstream.ChunkEmitter,
error,
) {
if input.RuntimeState == nil {
return nil, nil, nil, fmt.Errorf("deliver node: runtime state 不能为空")
}
input.RuntimeState.EnsureCommonState()
if input.ConversationContext == nil {
input.ConversationContext = newagentmodel.NewConversationContext("")
}
if input.ChunkEmitter == nil {
input.ChunkEmitter = newagentstream.NewChunkEmitter(
newagentstream.NoopPayloadEmitter(), "", "", time.Now().Unix(),
)
}
return input.RuntimeState, input.ConversationContext, input.ChunkEmitter, nil
}